UnknownShadow200
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955891467b
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Put try{} catch{} around Console.WriteLine, fixes crashing on WINE when run without terminal
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2017-10-08 20:59:24 +11:00 |
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UnknownShadow200
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1c00b428ce
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Fix text consisting of only colour codes (no actual chars) behaving differently depending on whether use font was on or off
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2017-10-01 09:38:03 +11:00 |
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UnknownShadow200
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3f8e1cb93e
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Increase env limits by a factor of 512
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2017-09-29 19:46:14 +10:00 |
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UnknownShadow200
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a5265295e9
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Divide skybox speed by 1024 instead of 128
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2017-09-27 10:50:07 +10:00 |
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UnknownShadow200
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b85afc73f9
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Add ability to rotate skybox
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2017-09-27 10:12:05 +10:00 |
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UnknownShadow200
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85bd926105
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less usage of C# generics
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2017-09-21 22:04:51 +10:00 |
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UnknownShadow200
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d27aba4c70
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Obsolete MakeBool ButtonWidget maker
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2017-09-16 21:35:23 +10:00 |
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UnknownShadow200
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39aa37a83d
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Port more of Entity to C.
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2017-09-16 20:14:20 +10:00 |
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UnknownShadow200
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db4275f571
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Rewrite code to avoid usage of Dictionary
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2017-09-15 17:38:33 +10:00 |
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UnknownShadow200
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4413fc69e6
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Get rid of nearly all lambda usage
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2017-09-15 10:10:49 +10:00 |
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UnknownShadow200
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a67cf0fd9f
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2017-09-07 14:15:09 +10:00 |
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UnknownShadow200
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75169baada
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Get rid of GuiElement.Metadata
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2017-09-07 12:32:48 +10:00 |
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UnknownShadow200
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7cb8e414df
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Fix skin appearing wrongly for very short time, after changing your own skin with /skin
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2017-09-06 16:33:57 +10:00 |
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UnknownShadow200
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22f1fbbd79
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Fix changing own skin with /skin deleting texture shared by other entities with same old skin. (Thanks Empy)
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2017-09-04 15:38:28 +10:00 |
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UnknownShadow200
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ba34b5e8ac
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Survival mode: Implement food eating.
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2017-09-04 08:59:02 +10:00 |
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UnknownShadow200
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b75ed01813
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Implement parsing string to decimal for C string, combine String/StringConvert.h
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2017-08-24 15:08:09 +10:00 |
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UnknownShadow200
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0b6372dc02
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Add missing opcodes to C client.
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2017-08-21 11:34:08 +10:00 |
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UnknownShadow200
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a309d27ab8
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Sort of fix crashing with texture ids overlay
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2017-08-20 21:46:57 +10:00 |
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UnknownShadow200
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dfc5380757
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Refactor overlays
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2017-08-20 17:13:35 +10:00 |
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UnknownShadow200
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3ca153d624
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Fix lock code style
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2017-08-19 23:29:15 +10:00 |
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UnknownShadow200
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b4a5cfccdb
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Skins shouldn't have priority when downloaded, fixes two year old bug where incorrect skin would sometimes be downloaded. (Thanks goodlyay)
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2017-08-18 12:36:18 +10:00 |
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UnknownShadow200
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96c11b3206
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If we try to set inventory slot to already used slot, push the old block to the free IDs.
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2017-08-16 20:45:08 +10:00 |
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UnknownShadow200
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42e1fdc3d1
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Implement InventoryOrder CPE extension.
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2017-08-16 11:06:26 +10:00 |
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UnknownShadow200
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5a03fda9bd
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Get rid of InventoryPermissions and just use bool array instead
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2017-08-14 09:54:42 +10:00 |
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UnknownShadow200
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c23ba90c1f
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Make BlockInfo class static and break all plugins in the process.
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2017-08-14 09:33:21 +10:00 |
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UnknownShadow200
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fab2604398
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Rename TwoWayPing -> CpeTwoWayPing
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2017-08-10 09:19:14 +10:00 |
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UnknownShadow200
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fa570cb1a0
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Rectangle -> Rectangle2D
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2017-08-08 22:18:07 +10:00 |
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UnknownShadow200
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76bf08a61b
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Make network stuff publicly accesible, addresses #464 but not really.
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2017-08-08 14:39:35 +10:00 |
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UnknownShadow200
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4459621057
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Fix audio failing to play in windows 2000 VM, should hopefully address #463
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2017-08-03 21:43:30 +10:00 |
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UnknownShadow200
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8ebc8cda7b
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Min model scale allowed is now 0.01
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2017-07-30 21:26:24 +10:00 |
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UnknownShadow200
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8113246985
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allow changing scaling of each axis of model independently.
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2017-07-30 10:05:05 +10:00 |
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UnknownShadow200
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1d00da8381
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Fix water modified to be a non-full block still always stretching top face of water. (Thanks VenkSociety)
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2017-07-22 12:54:16 +10:00 |
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UnknownShadow200
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d005e0aca9
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Also remember to update lighting, if when a custom block is removed, its 'blockslight' was not the same as the core block's 'blockslight'
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2017-07-21 19:11:28 +10:00 |
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UnknownShadow200
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0307059be4
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Increase max jump height from 1023 to 2047 for the heck of it
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2017-07-19 15:23:50 +10:00 |
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UnknownShadow200
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c05d6ee882
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Fix blocks not being tinted in singleplayer. (Thanks Kingoscargames1)
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2017-07-11 23:57:34 +10:00 |
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UnknownShadow200
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ddac95104c
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Show average ping in status in top left. Fixes #444
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2017-06-25 14:54:06 +10:00 |
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UnknownShadow200
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757d18c4d8
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Fix mistake with negative ping, rename FPSScreen to more accurate StatusScreen
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2017-06-25 14:17:03 +10:00 |
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UnknownShadow200
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942ecfef6b
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Tick network reading 60 instead of 20 times a second.
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2017-06-25 13:43:13 +10:00 |
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UnknownShadow200
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64d68829e4
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fix crashing on servers that don't support two way ping oops
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2017-06-24 10:07:20 +10:00 |
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UnknownShadow200
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559d2645ff
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Actually send and process client->server ping packets
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2017-06-23 21:14:55 +10:00 |
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UnknownShadow200
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f94dc9b9f5
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Implement PingList class for storing data for client->server pings
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2017-06-23 20:52:00 +10:00 |
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UnknownShadow200
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46fa9eb12b
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Initial implementation of TwoWayPing CPE extension.
Port CreeperModel to C.
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2017-06-21 22:24:26 +10:00 |
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UnknownShadow200
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2717460d0b
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Implement more of ChunkUpdater in C, remove a few redundant bits of code.
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2017-06-16 15:02:13 +10:00 |
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UnknownShadow200
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4268d7c7c1
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Launcher is now capable of running without ClassicalSharp.exe
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2017-05-23 10:04:18 +10:00 |
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UnknownShadow200
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b304bed19a
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Don't store id in TabListEntry, saves a byte
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2017-05-21 12:30:51 +10:00 |
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UnknownShadow200
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35aeb82fcf
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Remove unused functions from Vector3I, add world header
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2017-05-08 23:12:57 +10:00 |
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UnknownShadow200
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34f84ef280
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simplify a bit
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2017-05-07 16:42:14 +10:00 |
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UnknownShadow200
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d0257015a8
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survival: lame death scoring
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2017-04-28 23:32:12 +10:00 |
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UnknownShadow200
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e5656bcf8e
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Implement more collide types, fixes #417
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2017-04-28 21:44:33 +10:00 |
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UnknownShadow200
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747e3183d6
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Modularise lighting more
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2017-04-22 15:03:06 +10:00 |
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