#include "Core.h" #if defined CC_BUILD_XBOX #include "_PlatformBase.h" #include "Stream.h" #include "Funcs.h" #include "Utils.h" #include "Errors.h" #include #include #include #include #include #include #include #include #include #include "_PlatformConsole.h" const cc_result ReturnCode_FileShareViolation = ERROR_SHARING_VIOLATION; const cc_result ReturnCode_FileNotFound = ERROR_FILE_NOT_FOUND; const cc_result ReturnCode_DirectoryExists = ERROR_ALREADY_EXISTS; const cc_result ReturnCode_SocketInProgess = EINPROGRESS; const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK; const cc_result ReturnCode_SocketDropped = EPIPE; const char* Platform_AppNameSuffix = " XBox"; cc_bool Platform_ReadonlyFilesystem; /*########################################################################################################################* *------------------------------------------------------Logging/Time-------------------------------------------------------* *#########################################################################################################################*/ void Platform_Log(const char* msg, int len) { char tmp[2048 + 1]; len = min(len, 2048); Mem_Copy(tmp, msg, len); tmp[len] = '\0'; // log to on-screen display debugPrint("%s\n", tmp); // log to cxbx-reloaded console OutputDebugStringA(tmp); } #define FILETIME_EPOCH 50491123200ULL #define FILETIME_UNIX_EPOCH 11644473600ULL #define FileTime_TotalSecs(time) ((time / 10000000) + FILETIME_EPOCH) #define FileTime_UnixTime(time) ((time / 10000000) - FILETIME_UNIX_EPOCH) TimeMS DateTime_CurrentUTC(void) { LARGE_INTEGER ft; KeQuerySystemTime(&ft); /* in 100 nanosecond units, since Jan 1 1601 */ return FileTime_TotalSecs(ft.QuadPart); } void DateTime_CurrentLocal(struct cc_datetime* t) { SYSTEMTIME localTime; GetLocalTime(&localTime); t->year = localTime.wYear; t->month = localTime.wMonth; t->day = localTime.wDay; t->hour = localTime.wHour; t->minute = localTime.wMinute; t->second = localTime.wSecond; } /* TODO: check this is actually accurate */ static cc_uint64 sw_freqDiv = 1; cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) { if (end < beg) return 0; return ((end - beg) * 1000000ULL) / sw_freqDiv; } cc_uint64 Stopwatch_Measure(void) { return KeQueryPerformanceCounter(); } static void Stopwatch_Init(void) { ULONGLONG freq = KeQueryPerformanceFrequency(); sw_freqDiv = freq; } /*########################################################################################################################* *-------------------------------------------------------Crash handling----------------------------------------------------* *#########################################################################################################################*/ void CrashHandler_Install(void) { } void Process_Abort2(cc_result result, const char* raw_msg) { Logger_DoAbort(result, raw_msg, NULL); } /*########################################################################################################################* *-----------------------------------------------------Directory/File------------------------------------------------------* *#########################################################################################################################*/ static cc_string root_path = String_FromConst("E:\\ClassiCube\\"); static BOOL hdd_mounted; void Platform_EncodePath(cc_filepath* dst, const cc_string* path) { char* str = dst->buffer; Mem_Copy(str, root_path.buffer, root_path.length); str += root_path.length; // XBox kernel doesn't seem to convert / for (int i = 0; i < path->length; i++) { char c = (char)path->buffer[i]; if (c == '/') c = '\\'; *str++ = c; } *str = '\0'; } cc_result Directory_Create(const cc_filepath* path) { if (!hdd_mounted) return ERR_NOT_SUPPORTED; return CreateDirectoryA(path->buffer, NULL) ? 0 : GetLastError(); } int File_Exists(const cc_filepath* path) { if (!hdd_mounted) return 0; DWORD attribs = GetFileAttributesA(path->buffer); return attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY); } static void Directory_EnumCore(const cc_string* dirPath, const cc_string* file, DWORD attribs, void* obj, Directory_EnumCallback callback) { cc_string path; char pathBuffer[MAX_PATH + 10]; /* ignore . and .. entry */ if (file->length == 1 && file->buffer[0] == '.') return; if (file->length == 2 && file->buffer[0] == '.' && file->buffer[1] == '.') return; String_InitArray(path, pathBuffer); String_Format2(&path, "%s/%s", dirPath, file); int is_dir = attribs & FILE_ATTRIBUTE_DIRECTORY; callback(&path, obj, is_dir); } cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) { if (!hdd_mounted) return ERR_NOT_SUPPORTED; cc_string path; char pathBuffer[MAX_PATH + 10]; WIN32_FIND_DATAA eA; cc_filepath str; HANDLE find; cc_result res; /* Need to append \* to search for files in directory */ String_InitArray(path, pathBuffer); String_Format1(&path, "%s\\*", dirPath); Platform_EncodePath(&str, &path); find = FindFirstFileA(str.buffer, &eA); if (find == INVALID_HANDLE_VALUE) return GetLastError(); do { path.length = 0; for (int i = 0; i < MAX_PATH && eA.cFileName[i]; i++) { String_Append(&path, Convert_CodepointToCP437(eA.cFileName[i])); } Directory_EnumCore(dirPath, &path, eA.dwFileAttributes, obj, callback); } while (FindNextFileA(find, &eA)); res = GetLastError(); /* return code from FindNextFile */ NtClose(find); return res == ERROR_NO_MORE_FILES ? 0 : res; } static cc_result DoFile(cc_file* file, const char* path, DWORD access, DWORD createMode) { *file = CreateFileA(path, access, FILE_SHARE_READ, NULL, createMode, 0, NULL); return *file != INVALID_HANDLE_VALUE ? 0 : GetLastError(); } cc_result File_Open(cc_file* file, const cc_filepath* path) { if (!hdd_mounted) return ReturnCode_FileNotFound; return DoFile(file, path->buffer, GENERIC_READ, OPEN_EXISTING); } cc_result File_Create(cc_file* file, const cc_filepath* path) { if (!hdd_mounted) return ERR_NOT_SUPPORTED; return DoFile(file, path->buffer, GENERIC_WRITE | GENERIC_READ, CREATE_ALWAYS); } cc_result File_OpenOrCreate(cc_file* file, const cc_filepath* path) { if (!hdd_mounted) return ERR_NOT_SUPPORTED; return DoFile(file, path->buffer, GENERIC_WRITE | GENERIC_READ, OPEN_ALWAYS); } cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) { BOOL success = ReadFile(file, data, count, bytesRead, NULL); return success ? 0 : GetLastError(); } cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) { BOOL success = WriteFile(file, data, count, bytesWrote, NULL); return success ? 0 : GetLastError(); } cc_result File_Close(cc_file file) { NTSTATUS status = NtClose(file); return NT_SUCCESS(status) ? 0 : status; } cc_result File_Seek(cc_file file, int offset, int seekType) { static cc_uint8 modes[3] = { FILE_BEGIN, FILE_CURRENT, FILE_END }; DWORD pos = SetFilePointer(file, offset, NULL, modes[seekType]); return pos != INVALID_SET_FILE_POINTER ? 0 : GetLastError(); } cc_result File_Position(cc_file file, cc_uint32* pos) { *pos = SetFilePointer(file, 0, NULL, FILE_CURRENT); return *pos != INVALID_SET_FILE_POINTER ? 0 : GetLastError(); } cc_result File_Length(cc_file file, cc_uint32* len) { *len = GetFileSize(file, NULL); return *len != INVALID_FILE_SIZE ? 0 : GetLastError(); } /*########################################################################################################################* *--------------------------------------------------------Threading--------------------------------------------------------* *##########################################################################################################################*/ static void WaitForSignal(HANDLE handle, LARGE_INTEGER* duration) { for (;;) { NTSTATUS status = NtWaitForSingleObjectEx((HANDLE)handle, UserMode, FALSE, duration); if (status != STATUS_ALERTED) break; } } void Thread_Sleep(cc_uint32 milliseconds) { Sleep(milliseconds); } static DWORD WINAPI ExecThread(void* param) { Thread_StartFunc func = (Thread_StartFunc)param; func(); return 0; } void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) { DWORD threadID; HANDLE thread = CreateThread(NULL, stackSize, ExecThread, (void*)func, CREATE_SUSPENDED, &threadID); if (!thread) Process_Abort2(GetLastError(), "Creating thread"); *handle = thread; NtResumeThread(thread, NULL); } void Thread_Detach(void* handle) { NTSTATUS status = NtClose((HANDLE)handle); if (!NT_SUCCESS(status)) Process_Abort2(status, "Freeing thread handle"); } void Thread_Join(void* handle) { WaitForSignal((HANDLE)handle, NULL); Thread_Detach(handle); } void* Mutex_Create(const char* name) { CRITICAL_SECTION* ptr = (CRITICAL_SECTION*)Mem_Alloc(1, sizeof(CRITICAL_SECTION), "mutex"); RtlInitializeCriticalSection(ptr); return ptr; } void Mutex_Free(void* handle) { RtlDeleteCriticalSection((CRITICAL_SECTION*)handle); Mem_Free(handle); } void Mutex_Lock(void* handle) { RtlEnterCriticalSection((CRITICAL_SECTION*)handle); } void Mutex_Unlock(void* handle) { RtlLeaveCriticalSection((CRITICAL_SECTION*)handle); } void* Waitable_Create(const char* name) { HANDLE handle; NTSTATUS status = NtCreateEvent(&handle, NULL, SynchronizationEvent, false); if (!NT_SUCCESS(status)) Process_Abort2(status, "Creating waitable"); return handle; } void Waitable_Free(void* handle) { NTSTATUS status = NtClose((HANDLE)handle); if (!NT_SUCCESS(status)) Process_Abort2(status, "Freeing waitable"); } void Waitable_Signal(void* handle) { NtSetEvent((HANDLE)handle, NULL); } void Waitable_Wait(void* handle) { WaitForSignal((HANDLE)handle, NULL); } void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) { LARGE_INTEGER duration; duration.QuadPart = ((LONGLONG)milliseconds) * -10000; // negative for relative timeout WaitForSignal((HANDLE)handle, &duration); } /*########################################################################################################################* *---------------------------------------------------------Socket----------------------------------------------------------* *#########################################################################################################################*/ cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) { char str[NATIVE_STR_LEN]; char portRaw[32]; cc_string portStr; struct addrinfo hints = { 0 }; struct addrinfo* result; struct addrinfo* cur; int i = 0; String_EncodeUtf8(str, address); *numValidAddrs = 0; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; String_InitArray(portStr, portRaw); String_AppendInt(&portStr, port); portRaw[portStr.length] = '\0'; int res = lwip_getaddrinfo(str, portRaw, &hints, &result); if (res == EAI_FAIL) return SOCK_ERR_UNKNOWN_HOST; if (res) return res; for (cur = result; cur && i < SOCKET_MAX_ADDRS; cur = cur->ai_next, i++) { SocketAddr_Set(&addrs[i], cur->ai_addr, cur->ai_addrlen); } lwip_freeaddrinfo(result); *numValidAddrs = i; return i == 0 ? ERR_INVALID_ARGUMENT : 0; } cc_result Socket_Create(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) { struct sockaddr* raw = (struct sockaddr*)addr->data; *s = lwip_socket(raw->sa_family, SOCK_STREAM, 0); if (*s == -1) return errno; if (nonblocking) { int blocking_raw = -1; /* non-blocking mode */ lwip_ioctl(*s, FIONBIO, &blocking_raw); } return 0; } cc_result Socket_Connect(cc_socket s, cc_sockaddr* addr) { struct sockaddr* raw = (struct sockaddr*)addr->data; int res = lwip_connect(s, raw, addr->size); return res == -1 ? errno : 0; } cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) { int recvCount = lwip_recv(s, data, count, 0); if (recvCount != -1) { *modified = recvCount; return 0; } *modified = 0; return errno; } cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) { int sentCount = lwip_send(s, data, count, 0); if (sentCount != -1) { *modified = sentCount; return 0; } *modified = 0; return errno; } void Socket_Close(cc_socket s) { lwip_shutdown(s, SHUT_RDWR); lwip_close(s); } static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) { struct pollfd pfd; int flags; pfd.fd = s; pfd.events = mode == SOCKET_POLL_READ ? POLLIN : POLLOUT; if (lwip_poll(&pfd, 1, 0) == -1) { *success = false; return errno; } /* to match select, closed socket still counts as readable */ flags = mode == SOCKET_POLL_READ ? (POLLIN | POLLHUP) : POLLOUT; *success = (pfd.revents & flags) != 0; return 0; } cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) { return Socket_Poll(s, SOCKET_POLL_READ, readable); } cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) { socklen_t resultSize = sizeof(socklen_t); cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable); if (res || *writable) return res; /* https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation */ lwip_getsockopt(s, SOL_SOCKET, SO_ERROR, &res, &resultSize); return res; } /*########################################################################################################################* *--------------------------------------------------------Platform---------------------------------------------------------* *#########################################################################################################################*/ static void InitHDD(void) { if (nxIsDriveMounted('E')) { hdd_mounted = true; } else { hdd_mounted = nxMountDrive('E', "\\Device\\Harddisk0\\Partition1\\"); } if (!hdd_mounted) { Platform_LogConst("Failed to mount E:/ from Data partition"); return; } cc_filepath* root = FILEPATH_RAW(root_path.buffer); Directory_Create(root); } void Platform_Init(void) { InitHDD(); Stopwatch_Init(); #ifndef CC_BUILD_CXBX nxNetInit(NULL); #endif } void Platform_Free(void) { } cc_bool Platform_DescribeError(cc_result res, cc_string* dst) { return false; } cc_bool Process_OpenSupported = false; cc_result Process_StartOpen(const cc_string* args) { return ERR_NOT_SUPPORTED; } /*########################################################################################################################* *-------------------------------------------------------Encryption--------------------------------------------------------* *#########################################################################################################################*/ #define MACHINE_KEY "XboxXboxXboxXbox" static cc_result GetMachineID(cc_uint32* key) { Mem_Copy(key, MACHINE_KEY, sizeof(MACHINE_KEY) - 1); return 0; } #endif