# This is similar to buildbot.sh but builds plugins for the game instead # Some variables must be set before invoking this script. See buildtestplugin.sh cd $ROOT echo $(pwd) FILES=$(find . -type f -name "*.c" | tr '\n' ' ') FLAGS="-shared -fPIC -O1 -s -std=c99" NIX32_PATH="gcc -m32" NIX64_PATH="gcc -m64" MAC32_PATH=~/osx/target/bin/o32-clang MAC64_PATH=~/osx/target/bin/o64-clang WIN32_PATH=i686-w64-mingw32-gcc WIN64_PATH=x86_64-w64-mingw32-gcc RPI_PATH=~/rpi/tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc-4.8.3 echo $FILES NIX_FLAGS="-nostartfiles -Wl,--entry=0" MAC_FLAGS="-undefined dynamic_lookup" # TODO: Figure out why we sometimes need this with mingw # If we don't include nostart files for some plugins, get a # ertr000001.o:(.rdata+0x0): undefined reference to `_pei386_runtime_relocator' # Seems to happen if you use exported variables from the game if [ -z "$LITE_MODE" ]; then WIN_FLAGS="" else WIN_FLAGS="-nostartfiles -Wl,--entry=0" fi echo "Compiling nix32" $NIX32_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_nix32.so $FLAGS $NIX_FLAGS echo "Compiling nix64" $NIX64_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_nix64.so $FLAGS $NIX_FLAGS echo "Compiling mac32" $MAC32_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_mac32.dylib $FLAGS $MAC_FLAGS echo "Compiling mac64" $MAC64_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_mac64.dylib $FLAGS $MAC_FLAGS echo "Compiling win32" rm ClassiCube.exe ClassiCube.def cp ~/client/src/cc-w32-d3d.exe ClassiCube.exe gendef ClassiCube.exe i686-w64-mingw32-dlltool -d ClassiCube.def -l libClassiCube.a -D ClassiCube.exe $WIN32_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_win32.dll $FLAGS $WIN_FLAGS -L . -lClassiCube echo "Compiling win64" rm ClassiCube.exe ClassiCube.def cp ~/client/src/cc-w64-d3d.exe ClassiCube.exe gendef ClassiCube.exe x86_64-w64-mingw32-dlltool -d ClassiCube.def -l libClassiCube.a -D ClassiCube.exe $WIN64_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_win64.dll $FLAGS $WIN_FLAGS -L . -lClassiCube echo "Compiling rpi" $RPI_PATH $FILES -I ~/client/src/ -I ./src/ -o ${PLUGIN}_rpi.so $FLAGS -nostartfiles -Wl,--entry=0