// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT using System; using System.Drawing; using ClassicalSharp.Entities; using ClassicalSharp.Gui.Widgets; using ClassicalSharp.Singleplayer; using OpenTK.Input; namespace ClassicalSharp.Gui.Screens { public class HacksSettingsScreen : MenuOptionsScreen { public HacksSettingsScreen(Game game) : base(game) { } string[] defaultValues; int defaultIndex; public override void Init() { base.Init(); widgets = new Widget[] { // Column 1 MakeBool(-1, -150, "Hacks enabled", OptionsKey.HacksEnabled, OnWidgetClick, g => g.LocalPlayer.Hacks.Enabled, (g, v) => { g.LocalPlayer.Hacks.Enabled = v; g.LocalPlayer.CheckHacksConsistency(); }), MakeOpt(-1, -100, "Speed multiplier", OnWidgetClick, g => g.LocalPlayer.Hacks.SpeedMultiplier.ToString("F2"), (g, v) => { g.LocalPlayer.Hacks.SpeedMultiplier = Utils.ParseDecimal(v); Options.Set(OptionsKey.Speed, v); }), MakeBool(-1, -50, "Camera clipping", OptionsKey.CameraClipping, OnWidgetClick, g => g.CameraClipping, (g, v) => g.CameraClipping = v), MakeOpt(-1, 0, "Jump height", OnWidgetClick, g => g.LocalPlayer.JumpHeight.ToString("F3"), (g, v) => g.LocalPlayer.physics.CalculateJumpVelocity(true, Utils.ParseDecimal(v))), MakeBool(-1, 50, "WOM style hacks", OptionsKey.WOMStyleHacks, OnWidgetClick, g => g.LocalPlayer.Hacks.WOMStyleHacks, (g, v) => g.LocalPlayer.Hacks.WOMStyleHacks = v), // Column 2 MakeBool(1, -150, "Full block stepping", OptionsKey.FullBlockStep, OnWidgetClick, g => g.LocalPlayer.Hacks.FullBlockStep, (g, v) => g.LocalPlayer.Hacks.FullBlockStep = v), MakeBool(1, -100, "Modifiable liquids", OptionsKey.ModifiableLiquids, OnWidgetClick, g => g.ModifiableLiquids, (g, v) => g.ModifiableLiquids = v), MakeBool(1, -50, "Pushback placing", OptionsKey.PushbackPlacing, OnWidgetClick, g => g.LocalPlayer.Hacks.PushbackPlacing, (g, v) => g.LocalPlayer.Hacks.PushbackPlacing = v), MakeBool(1, 0, "Noclip slide", OptionsKey.NoclipSlide, OnWidgetClick, g => g.LocalPlayer.Hacks.NoclipSlide, (g, v) => g.LocalPlayer.Hacks.NoclipSlide = v), MakeOpt(1, 50, "Field of view", OnWidgetClick, g => g.Fov.ToString(), (g, v) => { g.Fov = Int32.Parse(v); Options.Set(OptionsKey.FieldOfView, v); g.UpdateProjection(); }), null, MakeBack(false, titleFont, (g, w) => g.Gui.SetNewScreen(new OptionsGroupScreen(g))), null, null, }; MakeDefaultValues(); MakeValidators(); MakeDescriptions(); game.Events.HackPermissionsChanged += CheckHacksAllowed; CheckHacksAllowed(null, null); } void CheckHacksAllowed(object sender, EventArgs e) { for (int i = 0; i < widgets.Length; i++) { if (widgets[i] == null) continue; widgets[i].Disabled = false; } LocalPlayer p = game.LocalPlayer; bool noGlobalHacks = !p.Hacks.CanAnyHacks || !p.Hacks.Enabled; widgets[3].Disabled = noGlobalHacks || !p.Hacks.CanSpeed; widgets[4].Disabled = noGlobalHacks || !p.Hacks.CanSpeed; widgets[5].Disabled = noGlobalHacks || !p.Hacks.CanSpeed; widgets[7].Disabled = noGlobalHacks || !p.Hacks.CanPushbackBlocks; } public override void Dispose() { base.Dispose(); game.Events.HackPermissionsChanged -= CheckHacksAllowed; } void MakeDefaultValues() { defaultIndex = widgets.Length - 4; defaultValues = new string[widgets.Length]; defaultValues[1] = "10"; defaultValues[3] = (1.233f).ToString(); defaultValues[9] = "70"; } void MakeValidators() { validators = new MenuInputValidator[] { new BooleanValidator(), new RealValidator(0.1f, 50), new BooleanValidator(), new RealValidator(0.1f, 1024f), new BooleanValidator(), new BooleanValidator(), new BooleanValidator(), new BooleanValidator(), new BooleanValidator(), new IntegerValidator(1, 150), }; } void MakeDescriptions() { descriptions = new string[widgets.Length][]; descriptions[2] = new string[] { "&eIf camera clipping is set to true, then the third person", "&ecameras will limit their zoom distance if they hit a solid block.", }; descriptions[3] = new string[] { "&eSets how many blocks high you can jump up.", "&eNote: You jump much higher when holding down the speed key binding.", }; descriptions[6] = new string[] { "&eIf modifiable liquids is set to true, then water/lava can", "&ebe placed and deleted the same way as any other block.", }; descriptions[7] = new string[] { "&eWhen this is active, placing blocks that intersect your own position", "&ecause the block to be placed, and you to be moved out of the way.", "&fThis is mainly useful for quick pillaring/towering.", }; descriptions[8] = new string[] { "&eIf noclip sliding isn't used, you will immediately stop when", "&eyou are in noclip mode and no movement keys are held down.", }; } protected override void InputClosed() { if (widgets[defaultIndex] != null) widgets[defaultIndex].Dispose(); widgets[defaultIndex] = null; } protected override void InputOpened() { widgets[defaultIndex] = ButtonWidget.Create(game, 201, 40, "Default value", titleFont, DefaultButtonClick) .SetLocation(Anchor.Centre, Anchor.Centre, 0, 150); } void DefaultButtonClick(Game game, Widget widget, MouseButton btn, int x, int y) { if (btn != MouseButton.Left) return; int index = Array.IndexOf(widgets, targetWidget); string defValue = defaultValues[index]; input.Clear(); input.Append(defValue); } } }