// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT // Based off the incredible work from https://dl.dropboxusercontent.com/u/12694594/lava.txt using System; using System.Security.Cryptography; using ClassicalSharp.Generator; using ClassicalSharp; namespace ClassicalSharp { public unsafe class LavaAnimation { public const int Size = 16; float[] flameHeat = new float[Size * Size]; float[] potHeat = new float[Size * Size]; float[] soupHeat = new float[Size * Size]; JavaRandom rnd = null; public unsafe void Tick( int* output ) { if( rnd == null ) rnd = new JavaRandom( new Random().Next() ); Step(); Output( output ); } void Step() { int i = 0; for( int y = 0; y < Size; y++ ) for( int x = 0; x < Size; x++ ) { float localSoupHeat = 0; int xOffset = (int)(1.2 * Math.Sin( y * 22.5 * Utils.Deg2Rad )); int yOffset = (int)(1.2 * Math.Sin( x * 22.5 * Utils.Deg2Rad )); for( int j = 0; j < 9; j++ ) { int xx = x + (j % 3 - 1) + xOffset; int yy = y + (j / 3 - 1) + yOffset; localSoupHeat += soupHeat[(yy & 0xF) << 4 | (xx & 0xF)]; } float localPotHeat = potHeat[i] + potHeat[y << 4 | ((x + 1) & 0xF)] + // x + 1, y + potHeat[((y + 1) & 0xF) << 4 | x] + // x, y + 1 + potHeat[((y + 1) & 0xF) << 4 | ((x + 1) & 0xF)]; soupHeat[i] = localSoupHeat / 10 + localPotHeat / 4 * 0.8f; potHeat[i] += flameHeat[i] * 0.01f; if( potHeat[i] < 0 ) potHeat[i] = 0; flameHeat[i] -= 0.06f; if( rnd.NextFloat() <= 0.005f ) flameHeat[i] = 1.5f; i++; } } void Output( int* ptr ) { for( int i = 0; i < soupHeat.Length; i++) { float col = 2 * soupHeat[i]; col = col < 0 ? 0 : col; col = col > 1 ? 1 : col; float r = col * 100 + 155; float g = col * col * 255; float b = col * col * col * col * 128; *ptr = 255 << 24 | (byte)r << 16 | (byte)g << 8 | (byte)b; ptr++; } } } }