using System; using System.Drawing; using OpenTK.Input; using System.Windows.Forms; namespace ClassicalSharp { public sealed partial class TextInputWidget : Widget { const int len = 64 * 3; const int lines = 3; AltTextInputWidget altText; public TextInputWidget( Game game, Font font, Font boldFont ) : base( game ) { HorizontalAnchor = Anchor.LeftOrTop; VerticalAnchor = Anchor.BottomOrRight; typingLogPos = game.Chat.InputLog.Count; // Index of newest entry + 1. chatInputText = new WrappableStringBuffer( len ); DrawTextArgs args = new DrawTextArgs( "A", boldFont, true ); Size defSize = game.Drawer2D.MeasureChatSize( ref args ); defaultWidth = defSize.Width; defaultHeight = defSize.Height; Width = defaultWidth; Height = defaultHeight; args = new DrawTextArgs( "_", boldFont, true ); caretTex = game.Drawer2D.MakeChatTextTexture( ref args, 0, 0 ); this.font = font; altText = new AltTextInputWidget( game, font, this ); altText.Init(); } public int RealHeight { get { return Height + altText.Height; } } Texture inputTex, caretTex; int caretPos = -1, typingLogPos = 0; public int YOffset; int defaultWidth, defaultHeight; internal WrappableStringBuffer chatInputText; readonly Font font; FastColour caretCol; static FastColour backColour = new FastColour( 60, 60, 60, 200 ); public override void Render( double delta ) { graphicsApi.Texturing = false; int y = Y, x = X; for( int i = 0; i < sizes.Length; i++ ) { bool caretAtEnd = caretTex.Y1 == y && (indexX == 64 || caretPos == -1); int offset = caretAtEnd ? defaultWidth : 0; graphicsApi.Draw2DQuad( x + 5, y, sizes[i].Width + offset, sizes[i].Height, backColour ); y += sizes[i].Height; } if( sizes.Length == 0 || sizes[0] == Size.Empty ) graphicsApi.Draw2DQuad( x + 5, y, defaultWidth, defaultHeight, backColour ); graphicsApi.Texturing = true; inputTex.Render( graphicsApi ); caretTex.Render( graphicsApi, caretCol ); if( altText.Active ) altText.Render( delta ); } string[] parts = new string[lines]; int[] partLens = new int[lines]; Size[] sizes = new Size[lines]; int maxWidth = 0; int indexX, indexY; bool shownWarning; public override void Init() { X = 5; chatInputText.WordWrap( game.Drawer2D, ref parts, ref partLens, 64 ); maxWidth = 0; DrawTextArgs args = new DrawTextArgs( null, font, true ); for( int i = 0; i < lines; i++ ) { args.Text = parts[i]; sizes[i] = game.Drawer2D.MeasureChatSize( ref args ); maxWidth = Math.Max( maxWidth, sizes[i].Width ); } bool supports = game.Network.ServerSupportsPartialMessages; if( chatInputText.Length > 64 && !shownWarning && !supports ) { game.Chat.Add( "&eNote: Each line will be sent as a separate packet.", MessageType.ClientStatus6 ); shownWarning = true; } else if( chatInputText.Length <= 64 && shownWarning ) { game.Chat.Add( null, MessageType.ClientStatus6 ); shownWarning = false; } DrawString(); altText.texture.Y1 = game.Height - (YOffset + Height + altText.texture.Height); altText.Y = altText.texture.Y1; CalculateCaretData(); } void CalculateCaretData() { if( caretPos >= chatInputText.Length ) caretPos = -1; chatInputText.MakeCoords( caretPos, partLens, out indexX, out indexY ); DrawTextArgs args = new DrawTextArgs( null, font, true ); if( indexX == 64 ) { caretTex.X1 = 10 + sizes[indexY].Width; caretCol = FastColour.Yellow; } else { args.Text = parts[indexY].Substring( 0, indexX ); Size trimmedSize = game.Drawer2D.MeasureChatSize( ref args ); caretTex.X1 = 10 + trimmedSize.Width; string line = parts[indexY]; args.Text = indexX < line.Length ? new String( line[indexX], 1 ) : " "; Size charSize = game.Drawer2D.MeasureChatSize( ref args ); caretTex.Width = charSize.Width; caretCol = FastColour.Scale( FastColour.White, 0.8f ); } caretTex.Y1 = sizes[0].Height * indexY + Y; CalculateCaretCol(); } void DrawString() { int totalHeight = 0; for( int i = 0; i < lines; i++ ) totalHeight += sizes[i].Height; Size size = new Size( maxWidth, totalHeight ); int realHeight = 0; using( Bitmap bmp = IDrawer2D.CreatePow2Bitmap( size ) ) using( IDrawer2D drawer = game.Drawer2D ) { drawer.SetBitmap( bmp ); DrawTextArgs args = new DrawTextArgs( null, font, true ); for( int i = 0; i < parts.Length; i++ ) { if( parts[i] == null ) break; args.Text = parts[i]; drawer.DrawChatText( ref args, 0, realHeight ); realHeight += sizes[i].Height; } inputTex = drawer.Make2DTexture( bmp, size, 10, 0 ); } Height = realHeight == 0 ? defaultHeight : realHeight; Y = game.Height - Height - YOffset; inputTex.Y1 = Y; Width = size.Width; } void CalculateCaretCol() { int x = indexX; IDrawer2D drawer = game.Drawer2D; for( int y = indexY; y >= 0; y-- ) { string part = parts[y]; if( x == partLens[y] ) x = partLens[y] - 1; int start = part.LastIndexOf( '&', x, x + 1 ); bool validIndex = start >= 0 && start < partLens[y] - 1; if( validIndex && drawer.ValidColour( part[start + 1] ) ) { caretCol = drawer.Colours[part[start + 1]]; return; } if( y > 0 ) x = partLens[y - 1] - 1; } } public override void Dispose() { graphicsApi.DeleteTexture( ref inputTex ); } public void DisposeFully() { Dispose(); graphicsApi.DeleteTexture( ref caretTex ); } public override void MoveTo( int newX, int newY ) { int dx = newX - X, dy = newY - Y; X = newX; Y = newY; caretTex.Y1 += dy; inputTex.Y1 += dy; altText.texture.Y1 = game.Height - (YOffset + Height + altText.texture.Height); altText.Y = altText.texture.Y1; } public void SendTextInBufferAndReset() { SendInBuffer(); typingLogPos = game.Chat.InputLog.Count; // Index of newest entry + 1. chatInputText.Clear(); caretPos = -1; Dispose(); Height = defaultHeight; originalText = null; altText.SetActive( false ); game.Chat.Add( null, MessageType.ClientStatus5 ); game.Chat.Add( null, MessageType.ClientStatus6 ); } void SendInBuffer() { if( chatInputText.Empty ) return; string allText = chatInputText.GetString(); game.Chat.InputLog.Add( allText ); if( game.Network.ServerSupportsPartialMessages ) { // don't automatically word wrap the message. while( allText.Length > 64 ) { game.Chat.Send( allText.Substring( 0, 64 ), true ); allText = allText.Substring( 64 ); } game.Chat.Send( allText, false ); return; } int packetsCount = 0; for( int i = 0; i < parts.Length; i++ ) { if( parts[i] == null ) break; packetsCount++; } // split up into both partial and final packet. for( int i = 0; i < packetsCount - 1; i++ ) { game.Chat.Send( parts[i], true ); } game.Chat.Send( parts[packetsCount - 1], false ); } public void Clear() { chatInputText.Clear(); for( int i = 0; i < parts.Length; i++ ) { parts[i] = null; } } public void AppendText( string text ) { if( chatInputText.Length + text.Length > len ) { text = text.Substring( 0, len - chatInputText.Length ); } if( text == "" ) return; if( caretPos == -1 ) { chatInputText.InsertAt( chatInputText.Length, text ); } else { chatInputText.InsertAt( caretPos, text ); caretPos += text.Length; if( caretPos >= chatInputText.Length ) caretPos = -1; } Dispose(); Init(); } public void AppendChar( char c ) { if( chatInputText.Length == len ) return; if( caretPos == -1 ) { chatInputText.InsertAt( chatInputText.Length, c ); } else { chatInputText.InsertAt( caretPos, c ); caretPos++; if( caretPos >= chatInputText.Length ) caretPos = -1; } Dispose(); Init(); } } }