// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT using System; using System.Drawing; using System.IO; using OpenTK; using OpenTK.Graphics; using Clipboard = System.Windows.Forms.Clipboard; namespace ClassicalSharp { /// Implementation of a native window and native input handling mechanism on Windows, OSX, and Linux. public sealed class DesktopWindow : GameWindow, IPlatformWindow { Game game; public DesktopWindow(Game game, string username, bool nullContext, int width, int height) : base(width, height, GraphicsMode.Default, Program.AppName + " (" + username + ")", nullContext, 0, DisplayDevice.Default) { this.game = game; } protected override void OnLoad(EventArgs e) { game.OnLoad(); base.OnLoad(e); } public override void Dispose() { game.Dispose(); base.Dispose(); } protected override void OnRenderFrame(FrameEventArgs e) { game.RenderFrame(e.Time); base.OnRenderFrame(e); } protected override void OnResize(object sender, EventArgs e) { game.OnResize(); base.OnResize(sender, e); } public void LoadIcon() { string launcherPath = Path.Combine(Program.AppDirectory, "Launcher2.exe"); if (File.Exists(launcherPath)) { Icon = Icon.ExtractAssociatedIcon(launcherPath); return; } launcherPath = Path.Combine(Program.AppDirectory, "Launcher.exe"); if (File.Exists(launcherPath)) { Icon = Icon.ExtractAssociatedIcon(launcherPath); } } // TODO: retry when clipboard returns null. public string ClipboardText { get { if (OpenTK.Configuration.RunningOnMacOS) return GetClipboardText(); else return Clipboard.GetText(); } set { if (OpenTK.Configuration.RunningOnMacOS) SetClipboardText(value); else Clipboard.SetText(value); } } } }