// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT using System; using System.Drawing; using OpenTK.Input; namespace ClassicalSharp.Gui { public abstract class KeyBindingsScreen : MenuScreen { public KeyBindingsScreen( Game game ) : base( game ) { } public override void Render( double delta ) { RenderMenuBounds(); api.Texturing = true; RenderMenuWidgets( delta ); statusWidget.Render( delta ); api.Texturing = false; } Font keyFont; TextWidget statusWidget; static string[] keyNames; protected string[] leftDesc, rightDesc; protected KeyBind[] left, right; protected int btnDistance = 45, btnWidth = 260, btnHeight = 35; protected string title = "Controls"; protected int index; protected Action leftPage, rightPage; public override void Init() { base.Init(); if( keyNames == null ) keyNames = Enum.GetNames( typeof( Key ) ); keyFont = new Font( game.FontName, 16, FontStyle.Bold ); regularFont = new Font( game.FontName, 16, FontStyle.Italic ); statusWidget = ChatTextWidget.Create( game, 0, 130, "", Anchor.Centre, Anchor.Centre, regularFont ); } protected void MakeWidgets( int y ) { int origin = y; MakeOthers(); if( right == null ) { for( int i = 0; i < left.Length; i++ ) Make( leftDesc[i], left[i], 0, ref y ); } else { for( int i = 0; i < left.Length; i++ ) Make( leftDesc[i], left[i], -btnWidth / 2 - 5, ref y ); y = origin; for( int i = 0; i < right.Length; i++ ) Make( rightDesc[i], right[i], btnWidth / 2 + 5, ref y ); } MakePages( origin ); } void MakeOthers() { widgets[index++] = ChatTextWidget.Create( game, 0, -180, title, Anchor.Centre, Anchor.Centre, keyFont ); if( game.ClassicMode ) { widgets[index++] = MakeBack( false, titleFont, (g, w) => g.Gui.SetNewScreen( new ClassicOptionsScreen( g ) ) ); } else { widgets[index++] = MakeBack( "Back to menu", 5, titleFont, (g, w) => g.Gui.SetNewScreen( new OptionsGroupScreen( g ) ) ); } } void MakePages( int origin ) { if( leftPage == null && rightPage == null ) return; int btnY = origin + btnDistance * (left.Length / 2); widgets[index++] = ButtonWidget.Create( game, -btnWidth - 35, btnY, btnHeight, btnHeight, "<", Anchor.Centre, Anchor.Centre, keyFont, LeftOnly( leftPage ) ); widgets[index++] = ButtonWidget.Create( game, btnWidth + 35, btnY, btnHeight, btnHeight, ">", Anchor.Centre, Anchor.Centre, keyFont, LeftOnly( rightPage ) ); if( leftPage == null ) widgets[index - 2].Disabled = true; if( rightPage == null ) widgets[index - 1].Disabled = true; } void Make( string desc, KeyBind bind, int x, ref int y ) { string text = desc + ": " + keyNames[(int)game.Mapping( bind )]; widgets[index++] = ButtonWidget.Create( game, x, y, btnWidth, btnHeight, text, Anchor.Centre, Anchor.Centre, keyFont, OnBindingClick ); y += btnDistance; } ButtonWidget curWidget; void OnBindingClick( Game game, Widget widget, MouseButton mouseBtn ) { if( mouseBtn == MouseButton.Right && (curWidget == null || curWidget == widget) ) { curWidget = (ButtonWidget)widget; int index = Array.IndexOf( widgets, curWidget ) - 2; KeyBind mapping = Get( index, left, right ); HandlesKeyDown( game.InputHandler.Keys.GetDefault( mapping ) ); } if( mouseBtn != MouseButton.Left ) return; if( curWidget == widget ) { curWidget = null; statusWidget.SetText( "" ); } else { curWidget = (ButtonWidget)widget; int index = Array.IndexOf( widgets, curWidget ) - 2; string desc = Get( index, leftDesc, rightDesc ); string text = "&ePress new key binding for " + desc + ":"; statusWidget.SetText( text ); } } public override bool HandlesKeyDown( Key key ) { if( key == Key.Escape ) { game.Gui.SetNewScreen( null ); } else if( curWidget != null ) { int index = Array.IndexOf( widgets, curWidget ) - 2; KeyBind mapping = Get( index, left, right ); KeyMap map = game.InputHandler.Keys; Key oldKey = map[mapping]; string reason; string desc = Get( index, leftDesc, rightDesc ); if( !map.IsKeyOkay( oldKey, key, out reason ) ) { const string format = "&eFailed to change \"{0}\". &c({1})"; statusWidget.SetText( String.Format( format, desc, reason ) ); } else { const string format = "&e\"{0}\" changed from &7{1} &eto &7{2}&e."; statusWidget.SetText( String.Format( format, desc, oldKey, key ) ); string text = desc + ": " + keyNames[(int)key]; curWidget.SetText( text ); map[mapping] = key; } curWidget = null; } return key < Key.F1 || key > Key.F35; } T Get( int index, T[] a, T[] b ) { return index < a.Length ? a[index] : b[index - a.Length]; } public override void OnResize( int oldWidth, int oldHeight, int width, int height ) { base.OnResize( oldWidth, oldHeight, width, height ); statusWidget.OnResize( oldWidth, oldHeight, width, height ); } public override void Dispose() { keyFont.Dispose(); base.Dispose(); statusWidget.Dispose(); } } }