using System; using System.Drawing; using OpenTK.Input; namespace ClassicalSharp { public class PauseScreen : MenuScreen { public PauseScreen( Game game ) : base( game ) { } public override void Render( double delta ) { RenderMenuBounds(); graphicsApi.Texturing = true; RenderMenuButtons( delta ); graphicsApi.Texturing = false; } public override void Init() { base.Init(); game.Events.HackPermissionsChanged += CheckHacksAllowed; buttons = new ButtonWidget[] { // Column 1 Make( -140, -150, "Options", Anchor.Centre, (g, w) => g.SetNewScreen( new OptionsScreen( g ) ) ), Make( -140, -100, "Gui options", Anchor.Centre, (g, w) => g.SetNewScreen( new GuiOptionsScreen( g ) ) ), Make( -140, -50, "Hacks settings", Anchor.Centre, (g, w) => g.SetNewScreen( new HacksSettingsScreen( g ) ) ), Make( -140, 0, "Env settings", Anchor.Centre, (g, w) => g.SetNewScreen( new EnvSettingsScreen( g ) ) ), Make( -140, 50, "Key bindings", Anchor.Centre, (g, w) => g.SetNewScreen( new NormalKeyBindingsScreen( g ) ) ), // Column 2 Make( 140, -150, "Save level", Anchor.Centre, (g, w) => g.SetNewScreen( new SaveLevelScreen( g ) ) ), !game.Network.IsSinglePlayer ? null : Make( 140, -100, "Load level", Anchor.Centre, (g, w) => g.SetNewScreen( new LoadLevelScreen( g ) ) ), !game.Network.IsSinglePlayer ? null : Make( 140, -50, "Generate level", Anchor.Centre, (g, w) => g.SetNewScreen( new GenLevelScreen( g ) ) ), Make( 140, 0, "Select texture pack", Anchor.Centre, (g, w) => g.SetNewScreen( new TexturePackScreen( g ) ) ), Make( 140, 50, "Hotkeys", Anchor.Centre, (g, w) => g.SetNewScreen( new HotkeyScreen( g ) ) ), // Other MakeOther( 10, 5, 120, "Quit game", Anchor.BottomOrRight, (g, w) => g.Exit() ), MakeBack( true, titleFont, (g, w) => g.SetNewScreen( null ) ), }; CheckHacksAllowed( null, null ); } void CheckHacksAllowed( object sender, EventArgs e ) { for( int i = 0; i < buttons.Length; i++ ) { if( buttons[i] == null ) continue; buttons[i].Disabled = false; } if( !game.LocalPlayer.CanAnyHacks ) { buttons[2].Disabled = true; // hack permissions buttons[3].Disabled = true; // env settings buttons[8].Disabled = true; // select texture pack } } ButtonWidget Make( int x, int y, string text, Anchor vDocking, Action onClick ) { return ButtonWidget.Create( game, x, y, 240, 35, text, Anchor.Centre, vDocking, titleFont, onClick ); } ButtonWidget MakeOther( int x, int y, int width, string text, Anchor hAnchor, Action onClick ) { return ButtonWidget.Create( game, x, y, width, 35, text, hAnchor, Anchor.BottomOrRight, titleFont, onClick ); } public override bool HandlesKeyDown( Key key ) { if( key == Key.Escape ) game.SetNewScreen( null ); return true; } public override void Dispose() { base.Dispose(); game.Events.HackPermissionsChanged -= CheckHacksAllowed; } } }