// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT using System; using System.Drawing; using OpenTK.Input; namespace ClassicalSharp.Gui { public class PauseScreen : MenuScreen { public PauseScreen( Game game ) : base( game ) { } public override void Render( double delta ) { RenderMenuBounds(); api.Texturing = true; RenderMenuWidgets( delta ); api.Texturing = false; } public override void Init() { base.Init(); game.Events.HackPermissionsChanged += CheckHacksAllowed; if( game.UseClassicOptions ) MakeClassic(); else MakeNormal(); if( !game.Network.IsSinglePlayer ) { widgets[1].Disabled = true; widgets[2].Disabled = true; } CheckHacksAllowed( null, null ); } void MakeNormal() { widgets = new Widget[] { Make( -1, -50, "Options", (g, w) => g.SetNewScreen( new OptionsGroupScreen( g ) ) ), Make( 1, -50, "Generate level", (g, w) => g.SetNewScreen( new GenLevelScreen( g ) ) ), Make( 1, 0, "Load level", (g, w) => g.SetNewScreen( new LoadLevelScreen( g ) ) ), Make( 1, 50, "Save level", (g, w) => g.SetNewScreen( new SaveLevelScreen( g ) ) ), Make( -1, 0, "Select texture pack", (g, w) => g.SetNewScreen( new TexturePackScreen( g ) ) ), Make( -1, 50, "Hotkeys", (g, w) => g.SetNewScreen( new HotkeyListScreen( g ) ) ), // Other ButtonWidget.Create( game, 5, 5, 120, 40, "Quit game", Anchor.BottomOrRight, Anchor.BottomOrRight, titleFont, LeftOnly( (g, w) => g.Exit() ) ), MakeBack( true, titleFont, (g, w) => g.SetNewScreen( null ) ), }; } void MakeClassic() { widgets = new Widget[] { MakeClassic( 0, -100, "Options", (g, w) => g.SetNewScreen( new ClassicOptionsScreen( g ) ) ), MakeClassic( 0, -50, "Generate level", (g, w) => g.SetNewScreen( new GenLevelScreen( g ) ) ), MakeClassic( 0, 0, "Load level", (g, w) => g.SetNewScreen( new LoadLevelScreen( g ) ) ), MakeClassic( 0, 50, "Save level", (g, w) => g.SetNewScreen( new SaveLevelScreen( g ) ) ), MakeBack( 401, "Back to game", 22, titleFont, (g, w) => g.SetNewScreen( null ) ), game.ClassicMode ? null : MakeClassic( 0, 150, "Nostalgia options", (g, w) => g.SetNewScreen( new NostalgiaScreen( g ) ) ), }; } void CheckHacksAllowed( object sender, EventArgs e ) { if( game.UseClassicOptions ) return; widgets[4].Disabled = !game.LocalPlayer.Hacks.CanAnyHacks; // select texture pack } ButtonWidget Make( int dir, int y, string text, Action onClick ) { return ButtonWidget.Create( game, dir * 160, y, 301, 40, text, Anchor.Centre, Anchor.Centre, titleFont, LeftOnly( onClick ) ); } ButtonWidget MakeClassic( int x, int y, string text, Action onClick ) { return ButtonWidget.Create( game, x, y, 401, 40, text, Anchor.Centre, Anchor.Centre, titleFont, LeftOnly( onClick ) ); } public override bool HandlesKeyDown( Key key ) { if( key == Key.Escape ) game.SetNewScreen( null ); return key < Key.F1 || key > Key.F35; } public override void Dispose() { base.Dispose(); game.Events.HackPermissionsChanged -= CheckHacksAllowed; } } }