using System;
namespace Launcher2 {
public class ServerListEntry {
public string Hash;
/// Name of the server.
public string Name;
/// Current number of players on the server.
public string Players;
/// Maximum number of players that can play on the server.
public string MaximumPlayers;
/// How long the server has been 'alive'.
public string Uptime;
public ServerListEntry( string hash, string name, string players, string maxPlayers, string uptime ) {
Hash = hash;
Name = name;
Players = players;
MaximumPlayers = maxPlayers;
Uptime = uptime;
}
}
}