using System; namespace Launcher2 { public class ServerListEntry { public string Hash; /// Name of the server. public string Name; /// Current number of players on the server. public string Players; /// Maximum number of players that can play on the server. public string MaximumPlayers; /// How long the server has been 'alive'. public string Uptime; public ServerListEntry( string hash, string name, string players, string maxPlayers, string uptime ) { Hash = hash; Name = name; Players = players; MaximumPlayers = maxPlayers; Uptime = uptime; } } }