using System;
using System.Drawing;
using System.Drawing.Imaging;
namespace ClassicalSharp {
/// Wrapper around a bitmap that allows extremely fast manipulation of 32bpp images.
public unsafe class FastBitmap : IDisposable {
public FastBitmap( Bitmap bmp, bool lockBits ) {
Bitmap = bmp;
if( lockBits ) {
LockBits();
}
}
public FastBitmap( int width, int height, int stride, IntPtr scan0 ) {
Width = width;
Height = height;
Stride = stride;
Scan0 = scan0;
scan0Byte = (byte*)scan0;
}
public Bitmap Bitmap;
BitmapData data;
byte* scan0Byte;
public bool IsLocked {
get { return data != null; }
}
public IntPtr Scan0;
public int Stride;
public int Width, Height;
public static bool CheckFormat( PixelFormat format ) {
return format == PixelFormat.Format32bppRgb || format == PixelFormat.Format32bppArgb;
}
public void LockBits() {
if( Bitmap == null ) throw new InvalidOperationException( "Underlying bitmap is null." );
if( data != null ) return;
PixelFormat format = Bitmap.PixelFormat;
if( !CheckFormat( format ) )
throw new NotSupportedException( "Unsupported bitmap pixel format: " + format );
Rectangle rec = new Rectangle( 0, 0, Bitmap.Width, Bitmap.Height );
data = Bitmap.LockBits( rec, ImageLockMode.ReadWrite, format );
scan0Byte = (byte*)data.Scan0;
Scan0 = data.Scan0;
Stride = data.Stride;
Width = data.Width;
Height = data.Height;
}
public void Dispose() {
UnlockBits();
}
public void UnlockBits() {
if( Bitmap != null && data != null ) {
Bitmap.UnlockBits( data );
data = null;
scan0Byte = (byte*)IntPtr.Zero;
Scan0 = IntPtr.Zero;
Width = Height = Stride = 0;
}
}
/// Returns a pointer to the start of the y'th scanline.
public int* GetRowPtr( int y ) {
return (int*)(scan0Byte + (y * Stride));
}
public static void MovePortion( int srcX, int srcY, int dstX, int dstY, FastBitmap src, FastBitmap dst, int size ) {
for( int y = 0; y < size; y++ ) {
int* srcRow = src.GetRowPtr( srcY + y );
int* dstRow = dst.GetRowPtr( dstY + y );
for( int x = 0; x < size; x++ ) {
dstRow[dstX + x] = srcRow[srcX + x];
}
}
}
public static void CopyScaledPixels( FastBitmap src, FastBitmap dst, Size scale,
Rectangle srcRect, Rectangle dstRect, byte rgbScale ) {
int srcWidth = srcRect.Width, dstWidth = dstRect.Width;
int srcHeight = srcRect.Height, dstHeight = dstRect.Height;
int srcX = srcRect.X, dstX = dstRect.X;
int srcY = srcRect.Y, dstY = dstRect.Y;
int scaleWidth = scale.Width, scaleHeight = scale.Height;
for( int yy = 0; yy < dstHeight; yy++ ) {
int scaledY = yy * srcHeight / scaleHeight;
int* srcRow = src.GetRowPtr( srcY + scaledY );
int* dstRow = dst.GetRowPtr( dstY + yy );
for( int xx = 0; xx < dstWidth; xx++ ) {
int scaledX = xx * srcWidth / scaleWidth;
int pixel = srcRow[srcX + scaledX];
int col = pixel & ~0xFFFFFF; // keep a but clear rgb
col |= ((pixel & 0xFF) * rgbScale / 255);
col |= (((pixel >> 8) & 0xFF) * rgbScale / 255) << 8;
col |= (((pixel >> 16) & 0xFF) * rgbScale / 255) << 16;
dstRow[dstX + xx] = col;
}
}
}
}
}