// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT using System; using System.Drawing; using OpenTK.Input; namespace ClassicalSharp.Gui { public abstract class KeyBindingsScreen : MenuScreen { public KeyBindingsScreen( Game game ) : base( game ) { } public override void Render( double delta ) { RenderMenuBounds(); api.Texturing = true; RenderMenuWidgets( delta ); statusWidget.Render( delta ); api.Texturing = false; } Font keyFont; TextWidget statusWidget; static string[] keyNames; protected string[] descriptions; protected KeyBinding originKey; protected int btnDistance = 45, btnWidth = 260, btnHeight = 35; public override void Init() { base.Init(); if( keyNames == null ) keyNames = Enum.GetNames( typeof( Key ) ); keyFont = new Font( game.FontName, 16, FontStyle.Bold ); regularFont = new Font( game.FontName, 16, FontStyle.Italic ); statusWidget = ChatTextWidget.Create( game, 0, 130, "", Anchor.Centre, Anchor.Centre, regularFont ); } protected int index; protected void MakeKeys( KeyBinding start, int descStart, int len, int x, int y ) { for( int i = 0; i < len; i++ ) { KeyBinding binding = (KeyBinding)((int)start + i); string text = descriptions[descStart + i] + ": " + keyNames[(int)game.Mapping( binding )]; widgets[index++] = ButtonWidget.Create( game, x, y, btnWidth, btnHeight, text, Anchor.Centre, Anchor.Centre, keyFont, OnBindingClick ); y += btnDistance; } } ButtonWidget curWidget; void OnBindingClick( Game game, Widget widget, MouseButton mouseBtn ) { if( mouseBtn == MouseButton.Right && (curWidget == null || curWidget == widget) ) { curWidget = (ButtonWidget)widget; int index = Array.IndexOf( widgets, curWidget ); KeyBinding mapping = (KeyBinding)(index + (int)originKey); HandlesKeyDown( game.InputHandler.Keys.GetDefault( mapping ) ); } if( mouseBtn != MouseButton.Left ) return; if( curWidget == widget ) { curWidget = null; statusWidget.SetText( "" ); } else { curWidget = (ButtonWidget)widget; int index = Array.IndexOf( widgets, curWidget ); string text = "&ePress new key binding for " + descriptions[index] + ":"; statusWidget.SetText( text ); } } public override bool HandlesKeyDown( Key key ) { if( key == Key.Escape ) { game.SetNewScreen( null ); } else if( curWidget != null ) { int index = Array.IndexOf( widgets, curWidget ); KeyBinding mapping = (KeyBinding)(index + (int)originKey); KeyMap map = game.InputHandler.Keys; Key oldKey = map[mapping]; string reason; if( !map.IsKeyOkay( oldKey, key, out reason ) ) { const string format = "&eFailed to change mapping \"{0}\". &c({1})"; statusWidget.SetText( String.Format( format, descriptions[index], reason ) ); } else { const string format = "&eChanged mapping \"{0}\" from &7{1} &eto &7{2}&e."; statusWidget.SetText( String.Format( format, descriptions[index], oldKey, key ) ); string text = descriptions[index] + ": " + keyNames[(int)key]; curWidget.SetText( text ); map[mapping] = key; } curWidget = null; } return key < Key.F1 || key > Key.F35; } public override void Dispose() { keyFont.Dispose(); base.Dispose(); statusWidget.Dispose(); } } }