using System; using System.Drawing; using OpenTK.Input; using System.Windows.Forms; namespace ClassicalSharp { public sealed class TextInputWidget : Widget { public TextInputWidget( Game window, Font font, Font boldFont ) : base( window ) { HorizontalDocking = Docking.LeftOrTop; VerticalDocking = Docking.BottomOrRight; handlers[0] = new InputHandler( BackspaceKey, Key.BackSpace, 10 ); handlers[1] = new InputHandler( DeleteKey, Key.Delete, 10 ); handlers[2] = new InputHandler( LeftKey, Key.Left, 10 ); handlers[3] = new InputHandler( RightKey, Key.Right, 10 ); handlers[4] = new InputHandler( UpKey, Key.Up, 5 ); handlers[5] = new InputHandler( DownKey, Key.Down, 5 ); typingLogPos = Window.ChatInputLog.Count; // Index of newest entry + 1. this.font = font; this.boldFont = boldFont; chatInputText = new UnsafeString( 64 ); } Texture chatInputTexture, chatCaretTexture; Color backColour = Color.FromArgb( 120, 60, 60, 60 ); int caretPos = -1; int typingLogPos = 0; public int ChatInputYOffset; internal UnsafeString chatInputText; readonly Font font, boldFont; public override void Render( double delta ) { chatInputTexture.Render( GraphicsApi ); chatCaretTexture.Render( GraphicsApi ); TickInput( delta ); } public override void Init() { X = 10; DrawTextArgs caretArgs = new DrawTextArgs( GraphicsApi, "_", Color.White, false ); chatCaretTexture = Utils2D.MakeTextTexture( boldFont, 0, 0, ref caretArgs ); string value = chatInputText.value; if( Utils2D.needWinXpFix ) value = value.TrimEnd( Utils2D.trimChars ); if( chatInputText.Empty ) { caretPos = -1; } Size size = Utils2D.MeasureSize( value, font, false ); if( caretPos == -1 ) { chatCaretTexture.X1 = 10 + size.Width; size.Width += chatCaretTexture.Width; } else { Size trimmedSize = Utils2D.MeasureSize( value.Substring( 0, caretPos ), font, false ); chatCaretTexture.X1 = 10 + trimmedSize.Width; Size charSize = Utils2D.MeasureSize( value.Substring( caretPos, 1 ), font, false ); chatCaretTexture.Width = charSize.Width; } size.Height = Math.Max( size.Height, chatCaretTexture.Height ); int y = Window.Height - ChatInputYOffset - size.Height / 2; using( Bitmap bmp = Utils2D.CreatePow2Bitmap( size ) ) { using( Graphics g = Graphics.FromImage( bmp ) ) { Utils2D.DrawRect( g, backColour, 0, 0, bmp.Width, bmp.Height ); DrawTextArgs args = new DrawTextArgs( GraphicsApi, value, Color.White, false ); Utils2D.DrawText( g, font, ref args, 0, 0 ); } chatInputTexture = Utils2D.Make2DTexture( GraphicsApi, bmp, size, 10, y ); } chatCaretTexture.Y1 = chatInputTexture.Y1; Y = y; Width = size.Width; Width = size.Height; } public override void Dispose() { GraphicsApi.DeleteTexture( ref chatCaretTexture ); GraphicsApi.DeleteTexture( ref chatInputTexture ); } public override void MoveTo( int newX, int newY ) { int deltaX = newX - X; int deltaY = newY - Y; X = newX; Y = newY; chatCaretTexture.Y1 += deltaY; chatInputTexture.Y1 += deltaY; } static bool IsInvalidChar( char c ) { // Make sure we're in the printable text range from 0x20 to 0x7E return c < ' ' || c == '&' || c > '~'; } public void SendTextInBufferAndReset() { Window.SendChat( chatInputText.ToString() ); typingLogPos = Window.ChatInputLog.Count; // Index of newest entry + 1. chatInputText.Clear(); Dispose(); } #region Input handling InputHandler[] handlers = new InputHandler[6]; class InputHandler { public Action KeyFunction; public DateTime LastDown; public Key AssociatedKey; public double accumulator, period; public InputHandler( Action func, Key key, int frequency ) { KeyFunction = func; AssociatedKey = key; LastDown = DateTime.MinValue; period = 1.0 / frequency; } public bool HandlesKeyDown( Key key ) { if( key != AssociatedKey ) return false; LastDown = DateTime.UtcNow; KeyFunction(); return true; } public void KeyTick( Game window ) { if( LastDown == DateTime.MinValue ) return; if( window.IsKeyDown( AssociatedKey ) && ( DateTime.UtcNow - LastDown ).TotalSeconds >= period ) { KeyFunction(); } } public bool HandlesKeyUp( Key key ) { if( key != AssociatedKey ) return false; LastDown = DateTime.MinValue; return true; } } void TickInput( double delta ) { for( int i = 0; i < handlers.Length; i++ ) { InputHandler handler = handlers[i]; handler.accumulator += delta; while( handler.accumulator > handler.period ) { handler.KeyTick( Window ); handler.accumulator -= handler.period; } } } public override bool HandlesKeyPress( char key ) { if( chatInputText.Length < 64 && !IsInvalidChar( key ) ) { if( caretPos == -1 ) { chatInputText.Append( chatInputText.Length, key ); } else { chatInputText.InsertAt( caretPos, key ); caretPos++; } Dispose(); Init(); return true; } return false; } void BackspaceKey() { if( !chatInputText.Empty ) { if( caretPos == -1 ) { chatInputText.DeleteAt( chatInputText.Length - 1 ); Dispose(); Init(); } else if( caretPos > 0 ) { caretPos--; chatInputText.DeleteAt( caretPos ); Dispose(); Init(); } } } void DeleteKey() { if( !chatInputText.Empty && caretPos != -1 ) { chatInputText.DeleteAt( caretPos ); if( caretPos >= chatInputText.Length ) caretPos = -1; Dispose(); Init(); } } void RightKey() { if( !chatInputText.Empty && caretPos != -1 ) { caretPos++; if( caretPos >= chatInputText.Length ) caretPos = -1; Dispose(); Init(); } } void LeftKey() { if( !chatInputText.Empty ) { if( caretPos == -1 ) caretPos = chatInputText.Length; caretPos--; if( caretPos < 0 ) caretPos = 0; Dispose(); Init(); } } void UpKey() { if( Window.ChatInputLog.Count > 0 ) { typingLogPos--; if( typingLogPos < 0 ) typingLogPos = 0; chatInputText.Clear(); chatInputText.Append( 0, Window.ChatInputLog[typingLogPos] ); caretPos = -1; Dispose(); Init(); } } void DownKey() { if( Window.ChatInputLog.Count > 0 ) { typingLogPos++; chatInputText.Clear(); if( typingLogPos >= Window.ChatInputLog.Count ) { typingLogPos = Window.ChatInputLog.Count; } else { chatInputText.Append( 0, Window.ChatInputLog[typingLogPos] ); } caretPos = -1; Dispose(); Init(); } } public override bool HandlesKeyDown( Key key ) { for( int i = 0; i < handlers.Length; i++ ) { if( handlers[i].HandlesKeyDown( key ) ) return true; } bool controlDown = Window.IsKeyDown( Key.ControlLeft ) || Window.IsKeyDown( Key.ControlRight ); if( key == Key.V && controlDown && chatInputText.Length < 64 ) { string text = Clipboard.GetText(); if( String.IsNullOrEmpty( text ) ) return true; for( int i = 0; i < text.Length; i++ ) { if( IsInvalidChar( text[i] ) ) { Utils.LogWarning( "Clipboard text contained characters that can't be sent." ); return true; } } if( chatInputText.Length + text.Length > 64 ) { text = text.Substring( 0, 64 - chatInputText.Length ); } if( caretPos == -1 ) { chatInputText.Append( chatInputText.Length, text ); } else { chatInputText.Append( caretPos, text ); caretPos += text.Length; } Dispose(); Init(); return true; } else if( key == Key.C && controlDown ) { if( !chatInputText.Empty ) { Clipboard.SetText( chatInputText.ToString() ); } return true; } return false; } public override bool HandlesKeyUp( Key key ) { for( int i = 0; i < handlers.Length; i++ ) { if( handlers[i].HandlesKeyUp( key ) ) return true; } return false; } #endregion } }