using System; using System.Drawing; using System.IO; using ClassicalSharp; using ClassicalSharp.TexturePack; namespace Launcher2 { public sealed partial class LauncherWindow { internal bool ClassicMode = false; internal void TryLoadTexturePack() { Options.Load(); LauncherSkin.LoadFromOptions(); ClassicMode = Options.GetBool( "mode-classic", false ); string texDir = Path.Combine( Program.AppDirectory, "texpacks" ); string texPack = Options.Get( OptionsKey.DefaultTexturePack ) ?? "default.zip"; texPack = Path.Combine( texDir, texPack ); if( !File.Exists( texPack ) ) texPack = Path.Combine( texDir, "default.zip" ); if( !File.Exists( texPack ) ) return; using( Stream fs = new FileStream( texPack, FileMode.Open, FileAccess.Read, FileShare.Read ) ) { ZipReader reader = new ZipReader(); reader.ShouldProcessZipEntry = (f) => f == "default.png" || f == "terrain.png"; reader.ProcessZipEntry = ProcessZipEntry; reader.Extract( fs ); } } bool useBitmappedFont; Bitmap terrainBmp; FastBitmap terrainPixels; int elemSize; void ProcessZipEntry( string filename, byte[] data, ZipEntry entry ) { MemoryStream stream = new MemoryStream( data ); Bitmap bmp = new Bitmap( stream ); if( filename == "default.png" ) { Drawer.SetFontBitmap( bmp ); useBitmappedFont = !Options.GetBool( OptionsKey.ArialChatFont, false ); } else if( filename == "terrain.png" ) { FastBitmap src = new FastBitmap( bmp, true ); elemSize = src.Width / 16; terrainBmp = new Bitmap( elemSize * 2, elemSize ); terrainPixels = new FastBitmap( terrainBmp, true ); FastBitmap.MovePortion( elemSize * 1, 0, elemSize * 0, 0, src, terrainPixels, elemSize ); FastBitmap.MovePortion( elemSize * 2, 0, elemSize * 1, 0, src, terrainPixels, elemSize ); } } public void MakeBackground() { if( Framebuffer == null || (Framebuffer.Width != Width || Framebuffer.Height != Height) ) { if( Framebuffer != null ) Framebuffer.Dispose(); Framebuffer = new Bitmap( Width, Height ); } if( ClassicMode ) { using( FastBitmap dst = new FastBitmap( Framebuffer, true ) ) { ClearTile( 0, 0, Width, 48, elemSize, 128, 64, dst ); ClearTile( 0, 48, Width, Height - 48, 0, 96, 96, dst ); } } else { ClearArea( 0, 0, Width, Height ); } using( IDrawer2D drawer = Drawer ) { drawer.SetBitmap( Framebuffer ); drawer.UseBitmappedChat = useBitmappedFont; DrawTextArgs args = new DrawTextArgs( "&eClassical&fSharp", logoFont, false ); Size size = drawer.MeasureChatSize( ref args ); int xStart = Width / 2 - size.Width / 2; args.Text = "&0Classical&0Sharp"; drawer.DrawChatText( ref args, xStart + 4, 8 + 4 ); args.Text = "&eClassical&fSharp"; drawer.DrawChatText( ref args, xStart, 8 ); drawer.UseBitmappedChat = false; } Dirty = true; } public void ClearArea( int x, int y, int width, int height ) { using( FastBitmap dst = new FastBitmap( Framebuffer, true ) ) ClearArea( x, y, width, height, dst ); } public void ClearArea( int x, int y, int width, int height, FastBitmap dst ) { if( ClassicMode ) { ClearTile( x, y, width, height, 0, 96, 96, dst ); } else { FastColour col = LauncherSkin.BackgroundCol; Drawer2DExt.DrawNoise( dst, new Rectangle( x, y, width, height ), col, 6 ); } } void ClearTile( int x, int y, int width, int height, int srcX, byte scaleA, byte scaleB, FastBitmap dst ) { if( x >= Width || y >= Height ) return; Rectangle srcRect = new Rectangle( srcX, 0, elemSize, elemSize ); const int tileSize = 48; Size size = new Size( tileSize, tileSize ); int xOrig = x, xMax = x + width, yMax = y + height; for( ; y < yMax; y += tileSize ) for( x = xOrig; x < xMax; x += tileSize ) { int x2 = Math.Min( x + tileSize, Math.Min( xMax, Width ) ); int y2 = Math.Min( y + tileSize, Math.Min( yMax, Height ) ); Rectangle dstRect = new Rectangle( x, y, x2 - x, y2 - y ); Drawer2DExt.DrawScaledPixels( terrainPixels, dst, size, srcRect, dstRect, scaleA, scaleB ); } } } }