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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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UnknownShadow200
005d0cebe2
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
2017-02-19 22:29:07 +11:00
..
Protocols
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
2017-02-19 22:29:07 +11:00
Utils
make sure input bitmaps are 32bpp everywhere
2017-01-24 09:11:47 +11:00
CPESupport.cs
Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids.
2017-02-16 23:30:49 +11:00
Enums.cs
Add Initial SetEntityProperty
2017-02-06 17:54:39 +11:00
IServerConnection.cs
More fixes III
2017-02-11 18:30:30 +11:00
NetworkProcessor.cs
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
2017-02-19 22:29:07 +11:00
NetworkProcessor.Helpers.cs
Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids.
2017-02-16 23:30:49 +11:00