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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 10:42:22 -04:00
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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 01e6f92b72 Make animations closer to classic. (Thanks goodlyay)
2015-12-20 20:38:12 +11:00
..
AnimatedEntity.cs
Make animations closer to classic. (Thanks goodlyay)
2015-12-20 20:38:12 +11:00
Entity.cs
Initial work for Android.
2015-12-16 18:16:27 +11:00
EntityList.cs
Fix sky being rendered green rarely in OpenGL build, under some circumstances.
2015-12-16 22:35:04 +11:00
LocalPlayer.cs
Add scrollable block select screen.
2015-12-18 11:39:34 +11:00
LocationUpdate.cs
More comments.
2015-10-24 15:31:57 +11:00
NetPlayer.cs
Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM)
2015-11-30 15:14:10 +11:00
PhysicsEntity.cs
Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
2015-12-15 23:32:37 +11:00
Player.cs
Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins.
2015-11-23 17:04:50 +11:00
Player.Rendering.cs
Convert %codes to &codes in input bar, treat name textures as billboards.
2015-11-21 14:27:58 +11:00
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