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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 19:03:09 -04:00
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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 030b0cfb46 Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip.
2015-11-27 12:06:11 +11:00
..
AnimatedEntity.cs
View bobbing now saves as an option, add credits.txt
2015-11-24 21:23:58 +11:00
Entity.cs
Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM)
2015-11-11 14:48:26 +11:00
EntityList.cs
Convert %codes to &codes in input bar, treat name textures as billboards.
2015-11-21 14:27:58 +11:00
LocalPlayer.cs
Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip.
2015-11-27 12:06:11 +11:00
LocationUpdate.cs
More comments.
2015-10-24 15:31:57 +11:00
NetPlayer.cs
More work on view bobbing III.
2015-11-24 20:53:29 +11:00
PhysicsEntity.cs
More work on view bobbing III.
2015-11-24 20:53:29 +11:00
Player.cs
Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins.
2015-11-23 17:04:50 +11:00
Player.Rendering.cs
Convert %codes to &codes in input bar, treat name textures as billboards.
2015-11-21 14:27:58 +11:00
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