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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-18 11:24:14 -04:00
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ClassiCube/ClassicalSharp/TexturePack
History
UnknownShadow200 2452cc93a7 Style: Use gfx consistently everywhere, instead of mixing api and graphics.
2016-10-12 12:25:12 +11:00
..
Animations.cs
Style: Use gfx consistently everywhere, instead of mixing api and graphics.
2016-10-12 12:25:12 +11:00
EntryList.cs
Avoid foreach wherever possible.
2016-08-15 12:57:25 +10:00
LavaAnimation.cs
Client: Microoptimisations for lava animation.
2016-09-22 13:07:39 +10:00
Side.cs
Consistently use 'block' instead of 'tile'.
2016-06-11 18:38:20 +10:00
TerrainAtlas1D.cs
Style: Use gfx consistently everywhere, instead of mixing api and graphics.
2016-10-12 12:25:12 +11:00
TerrainAtlas2D.cs
Style: Use gfx consistently everywhere, instead of mixing api and graphics.
2016-10-12 12:25:12 +11:00
TextureCache.cs
Fix last compile errors for android backend.
2016-09-11 12:45:23 +10:00
TexturePackExtractor.cs
Fix last compile errors for android backend.
2016-09-11 12:45:23 +10:00
ZipReader.cs
Avoid the temp mem allocation for reading compressed data in ZipReader.
2016-08-15 18:49:06 +10:00
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