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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 19:03:09 -04:00
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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 0defe3b66c Block break particles should account for block height, more work on rain particles.
2015-11-22 23:58:10 +11:00
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Particles
Block break particles should account for block height, more work on rain particles.
2015-11-22 23:58:10 +11:00
AnimatedEntity.cs
More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
2015-10-10 20:29:29 +11:00
Entity.cs
Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM)
2015-11-11 14:48:26 +11:00
EntityList.cs
Convert %codes to &codes in input bar, treat name textures as billboards.
2015-11-21 14:27:58 +11:00
LocalPlayer.cs
Fix colour codes not being trimmed from own skin name, launcher should auto-focus to search box.
2015-11-20 10:44:29 +11:00
LocationUpdate.cs
More comments.
2015-10-24 15:31:57 +11:00
NetPlayer.cs
Fix colour codes not being trimmed from own skin name, launcher should auto-focus to search box.
2015-11-20 10:44:29 +11:00
PhysicsEntity.cs
Remove console window from default builds.
2015-10-27 07:08:46 +11:00
Player.cs
Remove the testing code I accidentally left in.
2015-11-19 16:49:49 +11:00
Player.Rendering.cs
Convert %codes to &codes in input bar, treat name textures as billboards.
2015-11-21 14:27:58 +11:00
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