2016-11-27 14:47:09 +11:00

77 lines
2.1 KiB
C#

// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
using System;
using ClassicalSharp.Entities;
using ClassicalSharp.GraphicsAPI;
using ClassicalSharp.Physics;
using OpenTK;
namespace ClassicalSharp.Model {
public class ChibiModel : HumanoidModel {
public ChibiModel(Game window) : base(window) { }
const float size = 0.5f;
protected override void MakeDescriptions() {
base.MakeDescriptions();
head = MakeBoxBounds(-4, 12, -4, 4, 20, 4).RotOrigin(0, 13, 0);
torso = torso.Scale(size);
lLeg = lLeg.Scale(size); rLeg = rLeg.Scale(size);
lArm = lArm.Scale(size); rArm = rArm.Scale(size);
offset = 0.5f * size;
}
public override float MaxScale { get { return 3; } }
public override float ShadowScale { get { return 0.5f; } }
public override float NameYOffset { get { return 20.2f/16; } }
public override float GetEyeY(Entity entity) { return 14/16f; }
public override Vector3 CollisionSize {
get { return new Vector3(4/16f + 0.6f/16f, 20.1f/16f, 4/16f + 0.6f/16f); }
}
public override AABB PickingBounds {
get { return new AABB(-4/16f, 0, -4/16f, 4/16f, 16/16f, 4/16f); }
}
}
public class HumanoidHeadModel : HumanoidModel {
public HumanoidHeadModel(Game window) : base(window) { }
public ModelPart Head, Hat;
internal override void CreateParts() {
vertices = new ModelVertex[boxVertices * 2];
head = MakeBoxBounds(-4, 0, -4, 4, 8, 4).RotOrigin(0, 4, 0);
Head = BuildBox(head.TexOrigin(0, 0));
Hat = BuildBox(head.TexOrigin(32, 0).Expand(offset));
}
public override float NameYOffset { get { return 8/16f + 0.5f/16f; } }
public override float GetEyeY(Entity entity) { return 6/16f; }
public override Vector3 CollisionSize {
get { return new Vector3(7.9f/16f, 7.9f/16f, 7.9f/16f); }
}
public override AABB PickingBounds {
get { return new AABB(-4/16f, 0, -4/16f, 4/16f, 8/16f, 4/16f); }
}
protected override void RenderParts(Player p) {
DrawHeadRotate(-p.PitchRadians, 0, 0, Head);
UpdateVB();
game.Graphics.AlphaTest = true;
index = 0;
DrawHeadRotate(-p.PitchRadians, 0, 0, Hat);
UpdateVB();
}
}
}