mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-10-08 13:34:54 -04:00
243 lines
7.9 KiB
C#
243 lines
7.9 KiB
C#
using System;
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using System.Drawing;
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using OpenTK.Input;
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namespace ClassicalSharp {
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public abstract class MenuOptionsScreen : MenuScreen {
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public MenuOptionsScreen( Game game ) : base( game ) {
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}
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protected MenuInputWidget inputWidget;
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protected MenuInputValidator[] validators;
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protected TextWidget descWidget;
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protected int okayIndex;
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protected string[][] descriptions;
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protected ChatTextWidget[] extendedHelp;
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Font extendedHelpFont;
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public override void Render( double delta ) {
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RenderMenuBounds();
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if( extendedHelp != null ) {
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int x = game.Width / 2 - tableWidth / 2 - 5;
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int y = game.Height / 2 + extHelpY - 5;
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graphicsApi.Draw2DQuad( x, y, tableWidth + 10, tableHeight + 10, tableCol );
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}
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graphicsApi.Texturing = true;
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RenderMenuButtons( delta );
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if( inputWidget != null )
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inputWidget.Render( delta );
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if( extendedHelp != null ) {
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for( int i = 0; i < extendedHelp.Length; i++ )
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extendedHelp[i].Render( delta );
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} else if( descWidget != null ) {
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descWidget.Render( delta );
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}
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graphicsApi.Texturing = false;
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}
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public override void Init() {
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base.Init();
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regularFont = new Font( "Arial", 16, FontStyle.Regular );
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int size = game.Drawer2D.UseBitmappedChat ? 11 : 12;
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extendedHelpFont = new Font( "Arial", size, FontStyle.Regular );
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game.Keyboard.KeyRepeat = true;
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}
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public override bool HandlesKeyPress( char key ) {
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if( inputWidget == null ) return true;
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return inputWidget.HandlesKeyPress( key );
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}
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public override bool HandlesKeyDown( Key key ) {
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if( key == Key.Escape ) {
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game.SetNewScreen( null );
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return true;
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} else if( (key == Key.Enter || key == Key.KeypadEnter)
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&& inputWidget != null ) {
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ChangeSetting();
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return true;
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}
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if( inputWidget == null )
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return key < Key.F1 || key > Key.F35;
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return inputWidget.HandlesKeyDown( key );
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}
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public override bool HandlesKeyUp( Key key ) {
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if( inputWidget == null ) return true;
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return inputWidget.HandlesKeyUp( key );
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}
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public override void OnResize( int oldWidth, int oldHeight, int width, int height ) {
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if( descWidget != null )
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descWidget.OnResize( oldWidth, oldHeight, width, height );
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if( inputWidget != null )
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inputWidget.OnResize( oldWidth, oldHeight, width, height );
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base.OnResize( oldWidth, oldHeight, width, height );
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if( extendedHelp == null ) return;
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for( int i = 0; i < extendedHelp.Length; i++ )
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extendedHelp[i].OnResize( oldWidth, oldHeight, width, height );
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}
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public override void Dispose() {
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if( descWidget != null )
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descWidget.Dispose();
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if( inputWidget != null )
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inputWidget.Dispose();
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game.Keyboard.KeyRepeat = false;
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extendedHelpFont.Dispose();
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DisposeExtendedHelp();
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base.Dispose();
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}
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protected ButtonWidget selectedWidget, targetWidget;
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protected override void WidgetSelected( Widget widget ) {
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DisposeExtendedHelp();
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ButtonWidget button = (ButtonWidget)widget;
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if( selectedWidget == button || button == null ||
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button == widgets[widgets.Length - 2] ) return;
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selectedWidget = button;
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if( targetWidget != null ) return;
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UpdateDescription( selectedWidget );
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}
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protected void UpdateDescription( ButtonWidget widget ) {
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if( descWidget != null )
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descWidget.Dispose();
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if( widget == null || widget.GetValue == null ) return;
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string text = widget.Text + ": " + widget.GetValue( game );
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descWidget = TextWidget.Create( game, 0, 100, text, Anchor.Centre, Anchor.Centre, regularFont );
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}
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protected virtual void InputOpened() { }
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protected virtual void InputClosed() { }
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protected virtual ButtonWidget Make( int x, int y, string text, ClickHandler onClick,
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Func<Game, string> getter, Action<Game, string> setter ) {
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ButtonWidget widget = ButtonWidget.Create( game, x, y, 240, 35, text, Anchor.Centre,
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Anchor.Centre, titleFont, onClick );
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widget.GetValue = getter;
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widget.SetValue = setter;
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return widget;
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}
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void ShowExtendedHelp() {
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bool canShow = inputWidget == null && selectedWidget != null && descriptions != null;
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if( !canShow ) return;
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int index = Array.IndexOf<Widget>( widgets, selectedWidget );
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string[] desc = descriptions[index];
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if( desc == null ) return;
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MakeExtendedHelp( desc );
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}
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static FastColour tableCol = new FastColour( 20, 20, 20, 200 );
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int tableWidth, tableHeight;
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const int extHelpY = 90;
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void MakeExtendedHelp( string[] desc ) {
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extendedHelp = new ChatTextWidget[desc.Length];
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int x = 0, y = extHelpY;
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tableWidth = 0;
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for( int i = 0; i < desc.Length; i++ ) {
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extendedHelp[i] = ChatTextWidget.Create( game, 0, y,
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desc[i], Anchor.Centre, Anchor.Centre, extendedHelpFont );
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tableWidth = Math.Max( extendedHelp[i].Width, tableWidth );
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y += extendedHelp[i].Height + 5;
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}
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tableHeight = y - extHelpY;
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// Left align all body text.
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int yOffset = 0;
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for( int i = 0; i < desc.Length; i++ ) {
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ChatTextWidget widget = extendedHelp[i];
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if( i == 0 ) {
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x = widget.X;
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} else {
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widget.XOffset = (widget.Width - tableWidth) / 2;
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x = CalcOffset( game.Width, widget.Width, widget.XOffset, Anchor.Centre );
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}
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widget.YOffset = yOffset + extHelpY + extendedHelp[0].Height / 2;
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y = CalcOffset( game.Height, widget.Height, widget.YOffset, Anchor.Centre );
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yOffset += extendedHelp[i].Height + 5;
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widget.MoveTo( x, y );
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}
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}
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void DisposeExtendedHelp() {
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if( extendedHelp == null ) return;
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for( int i = 0; i < extendedHelp.Length; i++ )
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extendedHelp[i].Dispose();
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extendedHelp = null;
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}
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protected void OnWidgetClick( Game game, Widget widget, MouseButton mouseBtn ) {
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if( mouseBtn == MouseButton.Right ) { ShowExtendedHelp(); return; }
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if( mouseBtn != MouseButton.Left ) return;
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if( widget == widgets[okayIndex] ) {
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ChangeSetting();
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return;
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}
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ButtonWidget button = (ButtonWidget)widget;
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DisposeExtendedHelp();
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int index = Array.IndexOf<Widget>( widgets, button );
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MenuInputValidator validator = validators[index];
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if( validator is BooleanValidator ) {
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string value = button.GetValue( game );
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button.SetValue( game, value == "yes" ? "no" : "yes" );
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UpdateDescription( button );
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return;
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} else if( validator is EnumValidator ) {
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HandleEnumOption( button );
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return;
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}
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if( inputWidget != null )
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inputWidget.Dispose();
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targetWidget = selectedWidget;
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inputWidget = MenuInputWidget.Create( game, 0, 150, 400, 25, button.GetValue( game ), Anchor.Centre,
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Anchor.Centre, regularFont, titleFont, validator );
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widgets[okayIndex] = ButtonWidget.Create( game, 240, 150, 40, 30, "OK",
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Anchor.Centre, Anchor.Centre, titleFont, OnWidgetClick );
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InputOpened();
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UpdateDescription( targetWidget );
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}
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void HandleEnumOption( ButtonWidget button ) {
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string value = button.GetValue( game );
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Type type = (Type)button.Metadata;
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int enumValue = (int)Enum.Parse( type, value, true );
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enumValue++;
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// go back to first value
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if( !Enum.IsDefined( type, enumValue ) )
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enumValue = 0;
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button.SetValue( game, Enum.GetName( type, enumValue ) );
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UpdateDescription( button );
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}
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void ChangeSetting() {
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string text = inputWidget.GetText();
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if( inputWidget.Validator.IsValidValue( text ) )
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targetWidget.SetValue( game, text );
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inputWidget.Dispose();
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inputWidget = null;
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UpdateDescription( targetWidget );
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targetWidget = null;
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widgets[okayIndex].Dispose();
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widgets[okayIndex] = null;
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InputClosed();
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}
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}
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} |