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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-10 14:48:48 -04:00
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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 26f9b1d31f Fix not being able to load maps in singleplayer again, do proper ordering of axes tested to fix issue with sliding around corners.
2015-12-31 22:07:01 +11:00
..
AnimatedEntity.cs
Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS)
2015-12-25 11:11:57 +11:00
Entity.cs
Particles now work with non 0 min and non 1 max.
2015-12-23 15:30:34 +11:00
EntityList.cs
Fix sky being rendered green rarely in OpenGL build, under some circumstances.
2015-12-16 22:35:04 +11:00
LocalPlayer.cs
Use scrollable zoom.
2015-12-31 13:52:58 +11:00
LocalPlayer.Physics.cs
Can use air block models, also make noclip sliding configurable.
2015-12-22 07:59:32 +11:00
LocationUpdate.cs
More comments.
2015-10-24 15:31:57 +11:00
NetPlayer.cs
Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM)
2015-11-30 15:14:10 +11:00
PhysicsEntity.cs
Fix not being able to load maps in singleplayer again, do proper ordering of axes tested to fix issue with sliding around corners.
2015-12-31 22:07:01 +11:00
Player.cs
Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins.
2015-11-23 17:04:50 +11:00
Player.Rendering.cs
Convert %codes to &codes in input bar, treat name textures as billboards.
2015-11-21 14:27:58 +11:00
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