2016-11-29 21:01:18 +11:00

82 lines
2.1 KiB
C#

// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
using System;
using System.Drawing;
namespace ClassicalSharp.Gui.Widgets {
public class TextWidget : Widget {
public TextWidget(Game game, Font font) : base(game) {
this.font = font;
}
public static TextWidget Create(Game game, string text, Font font) {
TextWidget w = new TextWidget(game, font);
w.Init();
w.SetText(text);
return w;
}
public TextWidget SetLocation(Anchor horAnchor, Anchor verAnchor, int xOffset, int yOffset) {
HorizontalAnchor = horAnchor; VerticalAnchor = verAnchor;
XOffset = xOffset; YOffset = yOffset;
CalculatePosition();
return this;
}
protected Texture texture;
protected int defaultHeight;
protected internal Font font;
public bool ReducePadding;
public FastColour Colour = FastColour.White;
public bool IsValid { get { return texture.IsValid; } }
public override void Init() {
DrawTextArgs args = new DrawTextArgs("I", font, true);
int height = game.Drawer2D.MeasureChatSize(ref args).Height;
SetHeight(height);
}
protected void SetHeight(int height) {
if (ReducePadding)
game.Drawer2D.ReducePadding(ref height, Utils.Floor(font.Size));
defaultHeight = height;
Height = height;
}
public void SetText(string text) {
gfx.DeleteTexture(ref texture);
if (String.IsNullOrEmpty(text)) {
texture = new Texture();
Width = 0; Height = defaultHeight;
} else {
DrawTextArgs args = new DrawTextArgs(text, font, true);
texture = game.Drawer2D.MakeChatTextTexture(ref args, 0, 0);
if (ReducePadding)
game.Drawer2D.ReducePadding(ref texture, Utils.Floor(font.Size));
Width = texture.Width; Height = texture.Height;
CalculatePosition();
texture.X1 = X; texture.Y1 = Y;
}
}
public override void Render(double delta) {
if (texture.IsValid)
texture.Render(gfx, Colour);
}
public override void Dispose() {
gfx.DeleteTexture(ref texture);
}
public override void CalculatePosition() {
int oldX = X, oldY = Y;
base.CalculatePosition();
texture.X1 += X - oldX;
texture.Y1 += Y - oldY;
}
}
}