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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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Rendering
History
UnknownShadow200
2ca63e97d1
Client: Use better fog colour when in fast render mode.
2016-09-15 16:40:09 +10:00
..
Env
Client: Use better fog colour when in fast render mode.
2016-09-15 16:40:09 +10:00
ChunkSorter.cs
Do backface determination and distance calculation for chunks in a single pass.
2016-08-23 14:43:48 +10:00
ChunkUpdater.cs
Client: Keep track of edge level in mesh builder.
2016-09-15 10:56:32 +10:00
FrustumCulling.cs
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
HeldBlockAnimation.cs
Release 0.99.2 again. (Fix last commit, I am too tired)
2016-07-09 00:18:50 +10:00
HeldBlockRenderer.cs
Make ticking tasks code more extensible.
2016-08-06 15:06:20 +10:00
MapRenderer.cs
Allow switching between normal / smooth lighting mesh building at runtime.
2016-07-09 16:10:32 +10:00
MapRenderer.Occlusion.cs
Remove Block enum.
2016-06-11 15:29:45 +10:00