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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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GraphicsAPI
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UnknownShadow200
385c46e21d
Make sure to set the MinIndex in Direct3D9 api, as according to various obscure posts, AMD cards require this to be properly filled out, should
fix
#34
. (Thanks Cheesse for reporting this bug)
2015-08-30 12:09:23 +10:00
..
Direct3D9Api.cs
Make sure to set the MinIndex in Direct3D9 api, as according to various obscure posts, AMD cards require this to be properly filled out, should
fix
#34
. (Thanks Cheesse for reporting this bug)
2015-08-30 12:09:23 +10:00
IGraphicsApi.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
OpenGLApi.cs
Fix Direct3D9Api not building, print graphics info in more concise way and print adapter description for Direct3D 9. Fixes chunk visibility not being recalculated after terrain atlas size changes,
closes
#34
.
2015-08-30 06:48:53 +10:00
VertexFormats.cs
Treat terrain particles as billboards, fixes issue
#32
(thanks andrewphorn).
2015-08-23 08:41:43 +10:00