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Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation)
ClassicalSharp is a custom Minecraft Classic client written in C#. It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way. === What ClassicalSharp is === * Works with both Minecraft.net and ClassiCube.net * Lightweight, minimal memory usage compared to standard client. * Should work with effectively all graphics cards that support OpenGL. === What ClassicalSharp is not === * It does not work with 'modern/premium' minecraft servers. * It does not provide singleplayer support. === Requirements === * ClassicalSharp requires .NET Framework 2.0. (Vista and above already include later versions of the .NET Framework) * Mono should also work in theory, but I have not tested that. === Todo list === * Texture animations. * Proper SelectionBox sorting. * DirectX API support. * Some of the remaining CPE extensions. * Test that Mojang Accounts work properly. * Fix issues with framerate limiting not working properly on same cards. (will require 'sleeping'of main thread)
Description
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
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