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ClassiCube/ClassicalSharp/GraphicsAPI
History
UnknownShadow200 4c0b6ea1d6 Use safer method of incrementing pointers.
2016-05-25 22:16:38 +10:00
..
Direct3D9Api.cs
Fog calculation should use camera position instead of entity's head position, fixes #191. (Thanks goodlyay)
2016-05-08 13:31:31 +10:00
IGraphicsApi.cs
Use safer method of incrementing pointers.
2016-05-25 22:16:38 +10:00
OpenGLApi.cs
Fog calculation should use camera position instead of entity's head position, fixes #191. (Thanks goodlyay)
2016-05-08 13:31:31 +10:00
OpenGLESApi.cs
Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
2016-04-16 22:56:31 +10:00
VertexFormats.cs
Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe)
2016-03-29 20:45:52 +11:00
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