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ClassiCube/ClassicalSharp
History
UnknownShadow200 54afbcdb65 Combine IndexBuffer and VertexBuffer, simplify methods of setting data, use inlined fixed instead of GCHandles.
2015-08-16 06:43:37 +10:00
..
2D
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Blocks
…
Commands
…
Entities
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Game
Minor code cleanup.
2015-08-15 13:51:22 +10:00
GraphicsAPI
Combine IndexBuffer and VertexBuffer, simplify methods of setting data, use inlined fixed instead of GCHandles.
2015-08-16 06:43:37 +10:00
Ionic.Zlib
…
Map
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Model
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Network
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Physics
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Properties
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Rendering
Minor code cleanup.
2015-08-15 13:51:22 +10:00
Selections
Optimise even further, fix bug with sky drawing with OpenGL api.
2015-08-04 11:35:57 +10:00
Utils
Minor code cleanup.
2015-08-15 13:51:22 +10:00
app.config
…
ClassicalSharp.csproj
Add experimental optimisation of grouping vertices by faces, then skipping all vertices of a face if that face is always back facing. Improves FPS by 50 - 100 in some cases. On slower card, imrpvoed FPS by 5-30.
2015-08-03 17:25:42 +10:00
Program.cs
Minor code cleanup.
2015-08-15 13:51:22 +10:00
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