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ClassiCube/ClassicalSharp/Utils
History
UnknownShadow200 55093847db initial entity rotation. breaks multiplayer.
2017-01-25 21:16:11 +11:00
..
Camera.cs
initial entity rotation. breaks multiplayer.
2017-01-25 21:16:11 +11:00
ErrorHandler.cs
fix licensing
2017-01-20 09:12:04 +11:00
MathUtils.cs
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00
Options.cs
Initial work on survival test
2017-01-20 09:43:44 +11:00
ReadOnlyStream.cs
fix licensing
2017-01-20 09:12:04 +11:00
Respawn.cs
Now some entities spawn and can be clicked on.
2017-01-20 13:08:28 +11:00
StringBuffer.cs
fix licensing
2017-01-20 09:12:04 +11:00
TextureRectangle.cs
fix licensing
2017-01-20 09:12:04 +11:00
Utils.cs
fix licensing
2017-01-20 09:12:04 +11:00
Utils.Math.cs
initial entity rotation. breaks multiplayer.
2017-01-25 21:16:11 +11:00
Vector3I.cs
fix licensing
2017-01-20 09:12:04 +11:00
WrappableStringBuffer.cs
fix licensing
2017-01-20 09:12:04 +11:00
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