mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-10-08 13:34:54 -04:00
187 lines
5.9 KiB
C#
187 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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namespace ClassicalSharp {
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public sealed partial class TextGroupWidget : Widget {
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public void SetText( int index, string text ) {
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graphicsApi.DeleteTexture( ref Textures[index] );
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DrawTextArgs args = new DrawTextArgs( text, font, true );
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linkData[index] = default(LinkData);
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LinkFlags prevFlags = index > 0 ? linkData[index - 1].flags : 0;
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if( !String.IsNullOrEmpty( text ) ) {
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Texture tex = NextToken( text, 0, ref prevFlags ) == -1 ? DrawSimple( ref args ) :
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DrawAdvanced( ref args, index, text );
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tex.X1 = CalcOffset( game.Width, tex.Width, XOffset, HorizontalAnchor );
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tex.Y1 = CalcY( index, tex.Height );
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Textures[index] = tex;
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lines[index] = text;
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} else {
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int height = PlaceholderHeight[index] ? defaultHeight : 0;
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int y = CalcY( index, height );
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Textures[index] = new Texture( -1, 0, y, 0, height, 0, 0 );
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lines[index] = null;
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}
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UpdateDimensions();
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}
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Texture DrawSimple( ref DrawTextArgs args ) {
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return game.Drawer2D.MakeChatTextTexture( ref args, 0, 0 );
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}
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unsafe Texture DrawAdvanced( ref DrawTextArgs args, int index, string text ) {
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LinkData data = Split( index, text );
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Size total = Size.Empty;
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Size* partSizes = stackalloc Size[data.parts.Length];
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linkData[index] = data;
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for( int i = 0; i < data.parts.Length; i++ ) {
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args.Text = data.parts[i];
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args.Font = (i & 1) == 0 ? font : underlineFont;
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partSizes[i] = game.Drawer2D.MeasureChatSize( ref args );
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total.Height = Math.Max( partSizes[i].Height, total.Height );
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total.Width += partSizes[i].Width;
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}
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using( IDrawer2D drawer = game.Drawer2D )
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using( Bitmap bmp = IDrawer2D.CreatePow2Bitmap( total ) )
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{
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drawer.SetBitmap( bmp );
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int x = 0;
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for( int i = 0; i < data.parts.Length; i++ ) {
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args.Text = data.parts[i];
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args.Font = (i & 1) == 0 ? font : underlineFont;
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Size size = partSizes[i];
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drawer.DrawChatText( ref args, x, 0 );
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data.bounds[i].X = x;
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data.bounds[i].Width = size.Width;
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x += size.Width;
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}
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return drawer.Make2DTexture( bmp, total, 0, 0 );
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}
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}
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LinkData Split( int index, string line ) {
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int start = 0, lastEnd = 0, count = 0;
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LinkData data = default(LinkData);
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data.parts = new string[GetTokensCount( index, line )];
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data.urls = new string[data.parts.Length];
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data.bounds = new Rectangle[data.parts.Length];
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LinkFlags prevFlags = index > 0 ? linkData[index - 1].flags : 0;
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while( (start = NextToken( line, start, ref prevFlags )) >= 0 ) {
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int nextEnd = line.IndexOf( ' ', start );
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if( nextEnd == -1 ) {
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nextEnd = line.Length;
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data.flags |= LinkFlags.Continue;
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}
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data.AddPart( count, GetPart( line, lastEnd, start ) ); // word bit
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data.AddPart( count + 1, GetPart( line, start, nextEnd ) ); // url bit
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count += 2;
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if( (prevFlags & LinkFlags.Append) != 0 ) {
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string url = linkData[index - 1].LastUrl + data.urls[count - 1];
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data.urls[count - 1] = url;
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data.parts[count - 2] = "";
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UpdatePreviousUrls( index - 1, url );
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}
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if( (prevFlags & LinkFlags.NewLink) != 0 )
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data.flags |= LinkFlags.NewLink;
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start = nextEnd;
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lastEnd = nextEnd;
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}
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if( lastEnd < line.Length )
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data.AddPart( count, GetPart( line, lastEnd, line.Length ) ); // word bit
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return data;
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}
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void UpdatePreviousUrls( int i, string url ) {
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while( i >= 0 && linkData[i].urls != null && (linkData[i].flags & LinkFlags.Continue) != 0 ) {
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linkData[i].LastUrl = url;
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if( linkData[i].urls.Length > 2 || (linkData[i].flags & LinkFlags.NewLink) != 0 )
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break;
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i--;
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}
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}
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string GetPart( string line, int start, int end ) {
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string part = line.Substring( start, end - start );
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int colIndex = line.LastIndexOf( '&', start, start );
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// We may split up a line into say %e<word><url>
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// url and word both need to have %e at the start.
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if( colIndex >= 0 && colIndex < line.Length - 1 ) {
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if( game.Drawer2D.ValidColour( line[colIndex + 1] ) )
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part = "&" + line[colIndex + 1] + part;
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}
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return part;
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}
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int NextToken( string line, int start, ref LinkFlags prevFlags ) {
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bool isWrapped = start == 0 && line.StartsWith( "> " );
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if( (prevFlags & LinkFlags.Continue) != 0 && isWrapped ) {
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prevFlags = 0;
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if( !Utils.IsUrlPrefix( Utils.StripColours( line ), 2 ) )
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prevFlags |= LinkFlags.Append;
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else
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prevFlags |= LinkFlags.NewLink;
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return 2;
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}
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prevFlags = 0;
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int nextHttp = line.IndexOf( "http://", start );
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int nextHttps = line.IndexOf( "https://", start );
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return nextHttp == -1 ? nextHttps : nextHttp;
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}
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int GetTokensCount( int index, string line ) {
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int start = 0, lastEnd = 0, count = 0;
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LinkFlags prevFlags = index > 0 ? linkData[index - 1].flags : 0;
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while( (start = NextToken( line, start, ref prevFlags )) >= 0 ) {
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int nextEnd = line.IndexOf( ' ', start );
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if( nextEnd == -1 )
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nextEnd = line.Length;
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start = nextEnd;
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lastEnd = nextEnd;
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count += 2;
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}
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if( lastEnd < line.Length )
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count++;
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return count;
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}
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struct LinkData {
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public Rectangle[] bounds;
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public string[] parts, urls;
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public LinkFlags flags;
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public void AddPart( int index, string part ) {
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parts[index] = part;
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urls[index] = part;
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}
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public string LastUrl {
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get { return urls[parts.Length - 1]; }
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set { urls[parts.Length - 1] = value; }
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}
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}
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[Flags]
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enum LinkFlags : byte {
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Continue = 2, // "part1" "> part2" type urls
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Append = 4, // used for internally combining "part2" and "part2"
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NewLink = 8, // used to signify that part2 is a separate url from part1
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}
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}
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} |