mirror of
https://github.com/ClassiCube/ClassiCube.git
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138 lines
4.1 KiB
C#
138 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using ClassicalSharp.Commands;
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namespace ClassicalSharp {
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public sealed class ChatLog : IDisposable {
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public ChatLine Status1, Status2, Status3, BottomRight1,
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BottomRight2, BottomRight3, Announcement;
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public ChatLine[] ClientStatus = new ChatLine[6];
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Game game;
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public ChatLog( Game game ) {
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this.game = game;
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}
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/// <summary> List of chat messages received from the server and added by client commands. </summary>
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/// <remarks> index 0 is the oldest chat message, last index is newest. </remarks>
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public List<ChatLine> Log = new List<ChatLine>();
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/// <summary> List of chat messages sent by the user to the server. </summary>
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public List<string> InputLog = new List<string>();
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public void Send( string text, bool partial ) {
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text = text.TrimEnd( trimChars );
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if( String.IsNullOrEmpty( text ) ) return;
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if( CommandManager.IsCommandPrefix( text ) ) {
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game.CommandManager.Execute( text );
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return;
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}
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game.Network.SendChat( text, partial );
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}
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static char[] trimChars = new [] { ' ', '\0' };
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public void Add( string text ) {
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Log.Add( text );
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LogChatToFile( text );
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game.Events.RaiseChatReceived( text, MessageType.Normal );
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}
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public void Add( string text, MessageType type ) {
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if( type == MessageType.Normal ) {
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Log.Add( text );
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LogChatToFile( text );
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} else if( type == MessageType.Status1 ) {
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Status1 = text;
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} else if( type == MessageType.Status2 ) {
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Status2 = text;
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} else if( type == MessageType.Status3 ) {
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Status3 = text;
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} else if( type == MessageType.BottomRight1 ) {
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BottomRight1 = text;
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} else if( type == MessageType.BottomRight2 ) {
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BottomRight2 = text;
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} else if( type == MessageType.BottomRight3 ) {
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BottomRight3 = text;
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} else if( type == MessageType.Announcement ) {
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Announcement = text;
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} else if( type >= MessageType.ClientStatus1 && type <= MessageType.ClientStatus6 ) {
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ClientStatus[(int)(type - MessageType.ClientStatus1)] = text;
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}
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game.Events.RaiseChatReceived( text, type );
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}
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public void Dispose() {
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if( writer != null ) {
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writer.Dispose();
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writer = null;
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}
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}
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DateTime last;
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StreamWriter writer = null;
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void LogChatToFile( string text ) {
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DateTime now = DateTime.Now;
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if( now.Day != last.Day || now.Month != last.Month || now.Year != last.Year ) {
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Dispose();
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OpenChatFile( now );
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}
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last = now;
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if( writer != null ) {
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string data = Utils.StripColours( text );
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string entry = now.ToString( "[yyyy-MM-dd HH:mm:ss] " ) + data;
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writer.WriteLine( entry );
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}
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}
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void OpenChatFile( DateTime now ) {
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string basePath = Path.Combine( Program.AppDirectory, "logs" );
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if( !Directory.Exists( basePath ) )
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Directory.CreateDirectory( basePath );
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string date = now.ToString( "yyyy-MM-dd" );
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// Ensure multiple instances do not end up overwriting each other's log entries.
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for( int i = 0; i < 20; i++ ) {
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string id = i == 0 ? "" : " _" + i;
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string fileName = "chat-" + date + id + ".log";
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string path = Path.Combine( basePath, fileName );
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FileStream stream = null;
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try {
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stream = File.Open( path, FileMode.Append, FileAccess.Write, FileShare.Read );
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} catch( IOException ex ) {
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int hresult = Marshal.GetHRForException(ex);
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uint errorCode = (uint)hresult & 0xFFFF;
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if( errorCode != 32 ) // ERROR_SHARING_VIOLATION
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throw;
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continue;
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}
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writer = new StreamWriter( stream );
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writer.AutoFlush = true;
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return;
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}
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ErrorHandler.LogError( "creating chat log",
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"Failed to open or create a chat log file after 20 tries, giving up." );
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}
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}
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public struct ChatLine {
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public string Text;
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public DateTime Received;
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public ChatLine( string text ) {
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Text = text;
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Received = DateTime.UtcNow;
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}
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public static implicit operator ChatLine( string text ) {
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return new ChatLine( text );
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}
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}
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} |