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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-05 03:55:57 -04:00
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ClassiCube/ClassicalSharp/GraphicsAPI
History
UnknownShadow200 7427d399c5 Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram.
2016-01-31 23:54:45 +11:00
..
Direct3D9Api.cs
Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram.
2016-01-31 23:54:45 +11:00
IGraphicsApi.cs
Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram.
2016-01-31 23:54:45 +11:00
OpenGLApi.cs
Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram.
2016-01-31 23:54:45 +11:00
OpenGLESApi.cs
Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram.
2016-01-31 23:54:45 +11:00
VertexFormats.cs
Fix crashing when pressing button in OptionsScreen, save and load default view distance, other minor gui touchups.
2015-09-24 19:39:51 +10:00
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