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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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Map
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UnknownShadow200
efc7b0bfe6
Use stackalloc to avoid allocating index buffer on LOH, remove Is<X> methods in IGraphicsApi and make IGraphicsApi more consistent.
2015-08-04 06:32:12 +10:00
..
ChunkMeshBuilder.cs
Use single index buffer for all chunks. Very minor increase in performance, but does slightly reduce memory usage.
2015-08-03 19:17:53 +10:00
ChunkMeshBuilderTex2Col4.cs
Use stackalloc to avoid allocating index buffer on LOH, remove Is<X> methods in IGraphicsApi and make IGraphicsApi more consistent.
2015-08-04 06:32:12 +10:00
Map.cs
Cleanup the solution - move the client's files and folders into their own folder.
2015-07-25 06:45:14 +10:00