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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 10:42:22 -04:00
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ClassiCube/ClassicalSharp/Map
History
UnknownShadow200 781692963b Fix issue when a chunk has exactly 65536 sprite vertices.
2016-04-28 08:37:13 +10:00
..
Formats
Modularise MapCw (to allow NBT read/write to be reused elsewhere)
2016-04-19 19:25:19 +10:00
ChunkMeshBuilder.cs
Fix issue when a chunk has exactly 65536 sprite vertices.
2016-04-28 08:37:13 +10:00
ChunkMeshBuilder.FloodFill.cs
Occlusion code does not work currently and was disabled, therefore there is no need to include it in the output binary.
2016-04-20 07:37:30 +10:00
ChunkMeshBuilderTex2Col4.cs
Fix issue when a chunk has exactly 65536 sprite vertices.
2016-04-28 08:37:13 +10:00
World.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
World.HeightmapCalc.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
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