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ClassiCube/ClassicalSharp/Model
History
UnknownShadow200 89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
2015-12-15 23:32:37 +11:00
..
BlockModel.cs
Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
2015-12-15 23:32:37 +11:00
ChickenModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
CreeperModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
IModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
ModelCache.cs
More code commenting and cleanup.
2015-10-25 20:34:47 +11:00
ModelPart.cs
Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
2015-10-26 19:55:16 +11:00
PigModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
PlayerModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
SheepModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
SkeletonModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
SpiderModel.cs
Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
2015-12-15 23:32:37 +11:00
ZombieModel.cs
Animate spider legs.
2015-12-15 17:16:53 +11:00
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