Logo
Explore Help
Sign In
AstralTransRocketries/ClassiCube
1
0
Fork 0
You've already forked ClassiCube
mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 10:42:22 -04:00
Code Issues Packages Projects Releases Wiki Activity
ClassiCube/ClassicalSharp/Game
History
UnknownShadow200 8d994e7c08 Core: Chunks should unload/load based on user's view distance, not map fog.
2016-10-16 14:09:15 +11:00
..
ChatLog.cs
Make lava animation web scalable. (16x,32x,64x)
2016-09-22 12:42:33 +10:00
Game.cs
Core: Chunks should unload/load based on user's view distance, not map fog.
2016-10-16 14:09:15 +11:00
Game.Init.cs
Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one.
2016-10-04 14:09:20 +11:00
Game.Properties.cs
Client: Roughly approximate block density fog in fast mode.
2016-09-15 17:00:51 +10:00
GuiInterface.cs
Style: Use gfx consistently everywhere, instead of mixing api and graphics.
2016-10-12 12:25:12 +11:00
InputHandler.cs
Style: Namespace everything.
2016-09-26 18:33:05 +10:00
Inventory.cs
Remove Block enum.
2016-06-11 15:29:45 +10:00
KeyMap.cs
Remove Block enum.
2016-06-11 15:29:45 +10:00
PickingHandler.cs
Client: Move searcher for block collisions into separate class.
2016-10-10 14:42:05 +11:00
Powered by Gitea Version: Page: 640ms Template: 52ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API