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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 10:42:22 -04:00
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ClassiCube/ClassicalSharp/Map/Formats
History
UnknownShadow200 9c432833de Remove .lcl and .fcm exporter, use .schematic exporter which actually works in recent MCEdit. (Thanks goodlyay)
2016-05-08 20:37:41 +10:00
..
IMapFormat.cs
Create .lvl and .fcm level exporter.
2016-05-08 15:39:49 +10:00
MapCw.Exporter.cs
Create .lvl and .fcm level exporter.
2016-05-08 15:39:49 +10:00
MapCw.Importer.cs
Use bitflags instead of booleans for hidden so it can better fit in cache.
2016-05-06 13:43:25 +10:00
MapDat.Importer.cs
Make loading singleplayer maps 33% faster.
2016-04-27 23:00:03 +10:00
MapFcm3.Importer.cs
More usage of IGameComponent
2016-05-08 18:53:52 +10:00
MapLvl.Importer.cs
More usage of IGameComponent
2016-05-08 18:53:52 +10:00
MapSchematic.Exporter.cs
Remove .lcl and .fcm exporter, use .schematic exporter which actually works in recent MCEdit. (Thanks goodlyay)
2016-05-08 20:37:41 +10:00
NbtFile.cs
Remove .lcl and .fcm exporter, use .schematic exporter which actually works in recent MCEdit. (Thanks goodlyay)
2016-05-08 20:37:41 +10:00
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