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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-18 11:24:14 -04:00
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ClassiCube/ClassicalSharp/TexturePack
History
UnknownShadow200 e1c6e1f015 Should be using or instead of and in UrlsList.Load, fixes crashing in certain circumstances. (Thanks 123DMWM and Gankuro)
2016-03-21 23:41:08 +11:00
..
Animations.cs
Minor memory optimisations.
2016-02-02 19:04:20 +11:00
TerrainAtlas1D.cs
Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
2016-01-21 21:19:23 +11:00
TerrainAtlas2D.cs
Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram.
2016-01-31 23:54:45 +11:00
TextureCache.cs
Add more methods for android, add platform class to abstract away some platform differences.
2016-01-07 22:29:40 +11:00
TexturePackExtractor.cs
Add more methods for android, add platform class to abstract away some platform differences.
2016-01-07 22:29:40 +11:00
UrlsList.cs
Should be using or instead of and in UrlsList.Load, fixes crashing in certain circumstances. (Thanks 123DMWM and Gankuro)
2016-03-21 23:41:08 +11:00
ZipReader.cs
Removed herobrine.
2016-02-11 11:43:00 +11:00
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