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https://github.com/ClassiCube/ClassiCube.git
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115 lines
4.2 KiB
C#
115 lines
4.2 KiB
C#
using System;
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using System.Drawing;
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using ClassicalSharp.Singleplayer;
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namespace ClassicalSharp {
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public class HacksSettingsScreen : MenuInputScreen {
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public HacksSettingsScreen( Game game ) : base( game ) {
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}
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public override void Init() {
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base.Init();
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INetworkProcessor network = game.Network;
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buttons = new ButtonWidget[] {
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// Column 1
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Make( -140, -150, "Hacks enabled", OnWidgetClick,
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g => g.LocalPlayer.HacksEnabled ? "yes" : "no",
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(g, v) => { g.LocalPlayer.HacksEnabled = v == "yes";
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Options.Set( OptionsKey.HacksEnabled, v == "yes" );
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g.LocalPlayer.CheckHacksConsistency();
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} ),
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Make( -140, -100, "Speed multiplier", OnWidgetClick,
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g => g.LocalPlayer.SpeedMultiplier.ToString(),
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(g, v) => { g.LocalPlayer.SpeedMultiplier = Single.Parse( v );
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Options.Set( OptionsKey.Speed, v ); } ),
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Make( -140, -50, "Camera clipping", OnWidgetClick,
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g => g.CameraClipping ? "yes" : "no",
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(g, v) => { g.CameraClipping = v == "yes";
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Options.Set( OptionsKey.CameraClipping, v == "yes" ); } ),
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Make( -140, 0, "Jump height", OnWidgetClick,
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g => g.LocalPlayer.JumpHeight.ToString(),
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(g, v) => g.LocalPlayer.CalculateJumpVelocity( Single.Parse( v ) ) ),
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Make( -140, 50, "Double jump", OnWidgetClick,
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g => g.LocalPlayer.DoubleJump ? "yes" : "no",
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(g, v) => { g.LocalPlayer.DoubleJump = v == "yes";
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Options.Set( OptionsKey.DoubleJump, v == "yes" ); } ),
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// Column 2
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Make( 140, -150, "Liquids breakable", OnWidgetClick,
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g => g.LiquidsBreakable ? "yes" : "no",
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(g, v) => { g.LiquidsBreakable = v == "yes";
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Options.Set( OptionsKey.LiquidsBreakable, v == "yes" ); } ),
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Make( 140, -100, "Pushback placing", OnWidgetClick,
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g => g.LocalPlayer.PushbackPlacing ? "yes" : "no",
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(g, v) => { g.LocalPlayer.PushbackPlacing = v == "yes";
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Options.Set( OptionsKey.PushbackPlacing, v == "yes" ); }),
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Make( 140, -50, "Noclip slide", OnWidgetClick,
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g => g.LocalPlayer.NoclipSlide ? "yes" : "no",
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(g, v) => { g.LocalPlayer.NoclipSlide = v == "yes";
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Options.Set( OptionsKey.NoclipSlide, v == "yes" ); } ),
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Make( 140, 0, "Field of view", OnWidgetClick,
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g => g.FieldOfView.ToString(),
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(g, v) => { g.FieldOfView = Int32.Parse( v );
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Options.Set( OptionsKey.FieldOfView, v );
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g.UpdateProjection();
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} ),
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MakeBack( false, titleFont,
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(g, w) => g.SetNewScreen( new PauseScreen( g ) ) ),
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null,
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};
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validators = new MenuInputValidator[] {
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new BooleanValidator(),
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new RealValidator( 0.1f, 50 ),
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new BooleanValidator(),
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new RealValidator( 0.1f, 1024f ),
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new BooleanValidator(),
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new BooleanValidator(),
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new BooleanValidator(),
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new BooleanValidator(),
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new IntegerValidator( 1, 150 ),
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};
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okayIndex = buttons.Length - 1;
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game.Events.HackPermissionsChanged += CheckHacksAllowed;
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CheckHacksAllowed( null, null );
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}
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void CheckHacksAllowed( object sender, EventArgs e ) {
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for( int i = 0; i < buttons.Length; i++ ) {
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if( buttons[i] == null ) continue;
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buttons[i].Disabled = false;
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}
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LocalPlayer p = game.LocalPlayer;
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bool noGlobalHacks = !p.CanAnyHacks || !p.HacksEnabled;
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buttons[3].Disabled = noGlobalHacks || !p.CanSpeed;
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buttons[4].Disabled = noGlobalHacks || !p.CanSpeed;
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buttons[6].Disabled = noGlobalHacks || !p.CanPushbackBlocks;
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}
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ButtonWidget Make( int x, int y, string text, Action<Game, Widget> onClick,
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Func<Game, string> getter, Action<Game, string> setter ) {
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ButtonWidget widget = ButtonWidget.Create( game, x, y, 240, 35, text, Anchor.Centre,
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Anchor.Centre, titleFont, onClick );
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widget.GetValue = getter;
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widget.SetValue = setter;
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return widget;
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}
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public override void Dispose() {
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base.Dispose();
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game.Events.HackPermissionsChanged -= CheckHacksAllowed;
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}
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}
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} |