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ClassiCube/ClassicalSharp/Utils
History
UnknownShadow200 6b2651b8fb Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00
..
Camera.cs
Move gui code to a separate class.
2016-07-25 12:11:55 +10:00
ErrorHandler.cs
Avoid foreach wherever possible.
2016-08-15 12:57:25 +10:00
MathUtils.cs
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00
Options.cs
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00
StringBuffer.cs
Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
2016-08-15 18:33:37 +10:00
TextureRectangle.cs
Remove Block enum.
2016-06-11 15:29:45 +10:00
Utils.cs
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00
Utils.Math.cs
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00
Vector3I.cs
Remove Block enum.
2016-06-11 15:29:45 +10:00
WrappableStringBuffer.cs
Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
2016-08-15 18:33:37 +10:00
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