This website requires JavaScript.
Explore
Help
Sign In
AstralTransRocketries
/
ClassiCube
Watch
1
Star
0
Fork
0
You've already forked ClassiCube
mirror of
https://github.com/ClassiCube/ClassiCube.git
synced
2025-10-18 11:24:14 -04:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
ClassiCube
/
ClassicalSharp
/
Entities
History
UnknownShadow200
8052c944f2
Comment out custom model code (since it's unlikely to be worked on for a while) with block region so build output isn't polluted with pointless warnings - thanks Retatta.
2016-05-20 15:22:54 +10:00
..
AI
…
Components
Don't show CPE blocks unless the server supports them.
2016-05-16 18:04:42 +10:00
Model
Comment out custom model code (since it's unlikely to be worked on for a while) with block region so build output isn't polluted with pointless warnings - thanks Retatta.
2016-05-20 15:22:54 +10:00
Entity.Bounds.cs
Reduce shadow alpha slightly (Thanks goodlyay).
2016-05-16 15:22:28 +10:00
Entity.cs
Finish arbitary scaled models in CustomModel (Thanks 123DMWM),
closes
#150
.
2016-05-09 12:26:07 +10:00
EntityList.cs
Make ParticleManager an IGameComponent, remember to release native textures.
2016-05-13 16:26:31 +10:00
LocalPlayer.cs
…
LocationUpdate.cs
…
NetPlayer.cs
Skip rendering entities that we can't see.
2016-05-10 21:57:55 +10:00
Player.cs
Finish arbitary scaled models in CustomModel (Thanks 123DMWM),
closes
#150
.
2016-05-09 12:26:07 +10:00