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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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MeshBuilder
History
UnknownShadow200
b576506b86
Gfx: add bool indicating whether texture should use managed or default pool.
2016-10-06 10:54:17 +11:00
..
AdvLightingBuilder.cs
Fix UV mapping for blocks. (Thanks goodlyay)
2016-09-04 00:09:24 +10:00
Builder.cs
Gfx: add bool indicating whether texture should use managed or default pool.
2016-10-06 10:54:17 +11:00
FloodFill.cs
Implement top-face water culling like classic.
2016-07-07 17:42:26 +10:00
NormalBuilder.cs
Fix UV mapping for blocks. (Thanks goodlyay)
2016-09-04 00:09:24 +10:00
TileDrawer.cs
First pass on redesigned smooth lighting code. Still a major WIP.
2016-07-10 20:53:24 +10:00