mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-10-09 05:56:00 -04:00
262 lines
7.8 KiB
C#
262 lines
7.8 KiB
C#
using System;
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using System.Drawing;
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using OpenTK.Input;
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using System.Windows.Forms;
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namespace ClassicalSharp {
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public sealed partial class TextInputWidget : Widget {
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const int len = 64 * 3;
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const int lines = 3;
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AltTextInputWidget altText;
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public TextInputWidget( Game game, Font font, Font boldFont ) : base( game ) {
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HorizontalAnchor = Anchor.LeftOrTop;
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VerticalAnchor = Anchor.BottomOrRight;
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typingLogPos = game.Chat.InputLog.Count; // Index of newest entry + 1.
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chatInputText = new WrappableStringBuffer( len );
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DrawTextArgs args = new DrawTextArgs( "A", boldFont, true );
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Size defSize = game.Drawer2D.MeasureChatSize( ref args );
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defaultWidth = defSize.Width; defaultHeight = defSize.Height;
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Width = defaultWidth; Height = defaultHeight;
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args = new DrawTextArgs( "_", boldFont, true );
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caretTex = game.Drawer2D.MakeChatTextTexture( ref args, 0, 0 );
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this.font = font;
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this.boldFont = boldFont;
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altText = new AltTextInputWidget( game, font, boldFont, this );
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altText.Init();
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}
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public int RealHeight { get { return Height + altText.Height; } }
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Texture inputTex, caretTex;
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int caretPos = -1, typingLogPos = 0;
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public int YOffset;
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int defaultWidth, defaultHeight;
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internal WrappableStringBuffer chatInputText;
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readonly Font font, boldFont;
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FastColour caretCol;
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static FastColour backColour = new FastColour( 60, 60, 60, 200 );
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public override void Render( double delta ) {
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graphicsApi.Texturing = false;
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int y = Y, x = X;
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for( int i = 0; i < sizes.Length; i++ ) {
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bool caretAtEnd = caretTex.Y1 == y && (indexX == 64 || caretPos == -1);
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int offset = caretAtEnd ? defaultWidth : 0;
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graphicsApi.Draw2DQuad( x + 5, y, sizes[i].Width + offset, sizes[i].Height, backColour );
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y += sizes[i].Height;
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}
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if( sizes.Length == 0 || sizes[0] == Size.Empty )
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graphicsApi.Draw2DQuad( x + 5, y, defaultWidth, defaultHeight, backColour );
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graphicsApi.Texturing = true;
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inputTex.Render( graphicsApi );
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caretTex.Render( graphicsApi, caretCol );
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if( altText.Active )
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altText.Render( delta );
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}
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string[] parts = new string[lines];
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int[] partLens = new int[lines];
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Size[] sizes = new Size[lines];
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int maxWidth = 0;
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int indexX, indexY;
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bool shownWarning;
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public override void Init() {
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X = 5;
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chatInputText.WordWrap( game.Drawer2D, ref parts, ref partLens, 64 );
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maxWidth = 0;
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DrawTextArgs args = new DrawTextArgs( null, font, true );
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for( int i = 0; i < lines; i++ ) {
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args.Text = parts[i];
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sizes[i] = game.Drawer2D.MeasureChatSize( ref args );
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maxWidth = Math.Max( maxWidth, sizes[i].Width );
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}
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bool supports = game.Network.ServerSupportsPartialMessages;
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if( chatInputText.Length > 64 && !shownWarning && !supports ) {
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game.Chat.Add( "&eNote: Each line will be sent as a separate packet.", MessageType.ClientStatus6 );
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shownWarning = true;
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} else if( chatInputText.Length <= 64 && shownWarning ) {
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game.Chat.Add( null, MessageType.ClientStatus6 );
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shownWarning = false;
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}
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DrawString();
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altText.texture.Y1 = game.Height - (YOffset + Height + altText.texture.Height);
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altText.Y = altText.texture.Y1;
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CalculateCaretData();
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}
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void CalculateCaretData() {
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if( caretPos >= chatInputText.Length ) caretPos = -1;
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chatInputText.MakeCoords( caretPos, partLens, out indexX, out indexY );
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DrawTextArgs args = new DrawTextArgs( null, font, true );
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if( indexX == 64 ) {
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caretTex.X1 = 10 + sizes[indexY].Width;
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caretCol = FastColour.Yellow;
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} else {
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args.Text = parts[indexY].Substring( 0, indexX );
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Size trimmedSize = game.Drawer2D.MeasureChatSize( ref args );
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caretTex.X1 = 10 + trimmedSize.Width;
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string line = parts[indexY];
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args.Text = indexX < line.Length ? new String( line[indexX], 1 ) : " ";
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Size charSize = game.Drawer2D.MeasureChatSize( ref args );
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caretTex.Width = charSize.Width;
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caretCol = FastColour.Scale( FastColour.White, 0.8f );
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}
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caretTex.Y1 = sizes[0].Height * indexY + Y;
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CalculateCaretCol();
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}
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void DrawString() {
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int totalHeight = 0;
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for( int i = 0; i < lines; i++ )
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totalHeight += sizes[i].Height;
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Size size = new Size( maxWidth, totalHeight );
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int realHeight = 0;
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using( Bitmap bmp = IDrawer2D.CreatePow2Bitmap( size ) )
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using( IDrawer2D drawer = game.Drawer2D )
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{
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drawer.SetBitmap( bmp );
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DrawTextArgs args = new DrawTextArgs( null, font, true );
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for( int i = 0; i < parts.Length; i++ ) {
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if( parts[i] == null ) break;
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args.Text = parts[i];
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drawer.DrawChatText( ref args, 0, realHeight );
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realHeight += sizes[i].Height;
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}
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inputTex = drawer.Make2DTexture( bmp, size, 10, 0 );
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}
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Height = realHeight == 0 ? defaultHeight : realHeight;
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Y = game.Height - Height - YOffset;
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inputTex.Y1 = Y;
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Width = size.Width;
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}
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void CalculateCaretCol() {
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int x = indexX;
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IDrawer2D drawer = game.Drawer2D;
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for( int y = indexY; y >= 0; y-- ) {
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string part = parts[y];
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if( x == partLens[y] ) x = partLens[y] - 1;
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int start = part.LastIndexOf( '&', x, x + 1 );
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bool validIndex = start >= 0 && start < partLens[y] - 1;
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if( validIndex && drawer.ValidColour( part[start + 1] ) ) {
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caretCol = drawer.Colours[part[start + 1]]; return;
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}
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if( y > 0 ) x = partLens[y - 1] - 1;
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}
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}
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public override void Dispose() {
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graphicsApi.DeleteTexture( ref inputTex );
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}
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public void DisposeFully() {
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Dispose();
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graphicsApi.DeleteTexture( ref caretTex );
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}
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public override void MoveTo( int newX, int newY ) {
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int dx = newX - X, dy = newY - Y;
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X = newX; Y = newY;
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caretTex.Y1 += dy;
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inputTex.Y1 += dy;
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altText.texture.Y1 = game.Height - (YOffset + Height + altText.texture.Height);
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altText.Y = altText.texture.Y1;
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}
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public void SendTextInBufferAndReset() {
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SendInBuffer();
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typingLogPos = game.Chat.InputLog.Count; // Index of newest entry + 1.
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chatInputText.Clear();
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caretPos = -1;
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Dispose();
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Height = defaultHeight;
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originalText = null;
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altText.SetActive( false );
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game.Chat.Add( null, MessageType.ClientStatus5 );
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game.Chat.Add( null, MessageType.ClientStatus6 );
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}
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void SendInBuffer() {
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if( chatInputText.Empty ) return;
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string allText = chatInputText.GetString();
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game.Chat.InputLog.Add( allText );
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if( game.Network.ServerSupportsPartialMessages ) {
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// don't automatically word wrap the message.
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while( allText.Length > 64 ) {
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game.Chat.Send( allText.Substring( 0, 64 ), true );
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allText = allText.Substring( 64 );
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}
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game.Chat.Send( allText, false );
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return;
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}
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int packetsCount = 0;
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for( int i = 0; i < parts.Length; i++ ) {
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if( parts[i] == null ) break;
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packetsCount++;
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}
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// split up into both partial and final packet.
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for( int i = 0; i < packetsCount - 1; i++ ) {
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game.Chat.Send( parts[i], true );
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}
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game.Chat.Send( parts[packetsCount - 1], false );
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}
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public void Clear() {
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chatInputText.Clear();
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for( int i = 0; i < parts.Length; i++ ) {
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parts[i] = null;
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}
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}
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public void AppendText( string text ) {
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if( chatInputText.Length + text.Length > len ) {
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text = text.Substring( 0, len - chatInputText.Length );
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}
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if( text == "" ) return;
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if( caretPos == -1 ) {
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chatInputText.InsertAt( chatInputText.Length, text );
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} else {
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chatInputText.InsertAt( caretPos, text );
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caretPos += text.Length;
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if( caretPos >= chatInputText.Length ) caretPos = -1;
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}
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Dispose();
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Init();
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}
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public void AppendChar( char c ) {
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if( chatInputText.Length == len ) return;
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if( caretPos == -1 ) {
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chatInputText.InsertAt( chatInputText.Length, c );
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} else {
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chatInputText.InsertAt( caretPos, c );
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caretPos++;
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if( caretPos >= chatInputText.Length ) caretPos = -1;
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}
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Dispose();
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Init();
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}
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}
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} |