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ClassiCube/ClassicalSharp/Utils
History
UnknownShadow200 bf314359cd Use dispatch table for reading packets, split off CPE reading/writing into a separate file.
2015-10-03 15:04:59 +10:00
..
Camera.cs
Fix Direct3D9 build clipping when standing next to a block, blocks should not be placed over players. (Thanks Empy)
2015-09-30 09:10:55 +10:00
FastBitmap.cs
Fix issue with non 32bpp skins crashing the client.
2015-09-19 19:39:12 +10:00
FastColour.cs
Use dispatch table for reading packets, split off CPE reading/writing into a separate file.
2015-10-03 15:04:59 +10:00
Options.cs
Replace local with direct connection tab, store resume information.
2015-10-03 06:24:29 +10:00
StringBuffer.cs
Make StringBuffer 100% less unsafe.
2015-10-03 09:36:29 +10:00
TextureRectangle.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
Utils.cs
Some cleanup, simplify readme.
2015-09-30 08:33:35 +10:00
Vector3I.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
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