69 lines
2.3 KiB
C#

using System;
using OpenTK;
namespace ClassicalSharp.Model {
public class SpiderModel : IModel {
public SpiderModel( Game window ) : base( window ) {
vertices = new VertexPos3fTex2fCol4b[partVertices * 5];
Head = MakeHead();
Link = MakeLink();
End = MakeEnd();
LeftLeg = MakeLeg( -19/16f, -3/16f );
RightLeg = MakeLeg( 3/16f, 19/16f );
}
ModelPart MakeHead() {
return MakePart( 32, 4, 8, 8, 8, 8, 8, 8, -4/16f, 4/16f, 4/16f, 12/16f, -11/16f, -3/16f, false );
}
ModelPart MakeLink() {
return MakePart( 0, 0, 6, 6, 6, 6, 6, 6, -3/16f, 3/16f, 5/16f, 11/16f, 3/16f, -3/16f, false );
}
ModelPart MakeEnd() {
return MakePart( 0, 12, 12, 8, 10, 12, 10, 8, -5/16f, 5/16f, 4/16f, 12/16f, 3/16f, 15/16f, false );
}
ModelPart MakeLeg( float x1, float x2 ) {
return MakePart( 18, 0, 2, 2, 16, 2, 16, 2, x1, x2, 7/16f, 9/16f, -1/16f, 1/16f, false );
}
public override float NameYOffset {
get { return 1.0125f; }
}
public override Vector3 CollisionSize {
get { return new Vector3( 15/16f, 12/16f, 15/16f ); }
}
public override BoundingBox PickingBounds {
get { return new BoundingBox( -5/16f, 0, -11/16f, 5/16f, 12/16f, 15/16f ); }
}
const float quarterPi = (float)( Math.PI / 4 );
const float eighthPi = (float)( Math.PI / 8 );
protected override void DrawPlayerModel( Player p ) {
graphics.Texturing = true;
int texId = p.MobTextureId <= 0 ? cache.SpiderTexId : p.MobTextureId;
graphics.BindTexture( texId );
graphics.AlphaTest = true;
DrawRotate( 0, 8/16f, -3/16f, -p.PitchRadians, 0, 0, Head );
DrawPart( Link );
DrawPart( End );
// TODO: leg animations
DrawRotate( -3/16f, 8/16f, 0, 0, quarterPi, eighthPi, LeftLeg );
DrawRotate( -3/16f, 8/16f, 0, 0, eighthPi, eighthPi, LeftLeg );
DrawRotate( -3/16f, 8/16f, 0, 0, -eighthPi, eighthPi, LeftLeg );
DrawRotate( -3/16f, 8/16f, 0, 0, -quarterPi, eighthPi, LeftLeg );
DrawRotate( 3/16f, 8/16f, 0, 0, -quarterPi, -eighthPi, RightLeg );
DrawRotate( 3/16f, 8/16f, 0, 0, -eighthPi, -eighthPi, RightLeg );
DrawRotate( 3/16f, 8/16f, 0, 0, eighthPi, -eighthPi, RightLeg );
DrawRotate( 3/16f, 8/16f, 0, 0, quarterPi, -eighthPi, RightLeg );
}
ModelPart Head, Link, End, LeftLeg, RightLeg;
}
}