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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-15 01:27:09 -04:00
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ClassiCube/ClassicalSharp/Rendering
History
UnknownShadow200 f6089db641 More work on occlusion culling, still broken though.
2015-10-06 16:01:23 +11:00
..
EnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
FrustumCulling.cs
Cleanup the solution - move the client's files and folders into their own folder.
2015-07-25 06:45:14 +10:00
MapEnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
MapRenderer.cs
More work on occlusion culling, still broken though.
2015-10-06 16:01:23 +11:00
MapRenderer.Rendering.cs
Fix translucent blocks, fix clipboard crashing the client.
2015-09-30 13:49:37 +10:00
MinimalEnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
PickingRenderer.cs
Fix Direct3D9 build clipping when standing next to a block, blocks should not be placed over players. (Thanks Empy)
2015-09-30 09:10:55 +10:00
StandardEnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
WeatherRenderer.cs
Fix weather issues, fixes #88.
2015-10-04 17:23:23 +11:00
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