ClassiCube/src/_PlatformConsole.h
2024-05-31 08:03:54 +10:00

219 lines
8.1 KiB
C

cc_bool Platform_SingleProcess = true;
/*########################################################################################################################*
*---------------------------------------------------------Memory----------------------------------------------------------*
*#########################################################################################################################*/
void* Mem_Set(void* dst, cc_uint8 value, unsigned numBytes) { return memset( dst, value, numBytes); }
void* Mem_Copy(void* dst, const void* src, unsigned numBytes) { return memcpy( dst, src, numBytes); }
void* Mem_Move(void* dst, const void* src, unsigned numBytes) { return memmove(dst, src, numBytes); }
void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) {
cc_uint32 size = CalcMemSize(numElems, elemsSize);
return size ? malloc(size) : NULL;
}
void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) {
return calloc(numElems, elemsSize);
}
void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) {
cc_uint32 size = CalcMemSize(numElems, elemsSize);
return size ? realloc(mem, size) : NULL;
}
void Mem_Free(void* mem) {
if (mem) free(mem);
}
/*########################################################################################################################*
*-----------------------------------------------------Directory/File------------------------------------------------------*
*#########################################################################################################################*/
void Directory_GetCachePath(cc_string* path) { }
/*########################################################################################################################*
*-----------------------------------------------------Process/Module------------------------------------------------------*
*#########################################################################################################################*/
static char gameArgs[GAME_MAX_CMDARGS][STRING_SIZE];
static int gameNumArgs;
static cc_bool gameHasArgs;
cc_result Process_StartGame2(const cc_string* args, int numArgs) {
for (int i = 0; i < numArgs; i++)
{
String_CopyToRawArray(gameArgs[i], &args[i]);
}
Platform_LogConst("START CLASSICUBE");
gameHasArgs = true;
gameNumArgs = numArgs;
return 0;
}
static int GetGameArgs(cc_string* args) {
int count = gameNumArgs;
for (int i = 0; i < count; i++)
{
args[i] = String_FromRawArray(gameArgs[i]);
}
// clear arguments so after game is closed, launcher is started
gameNumArgs = 0;
return count;
}
int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) {
if (gameHasArgs) return GetGameArgs(args);
// Consoles *sometimes* doesn't use argv[0] for program name and so argc will be 0
// (e.g. when running via some emulators)
if (!argc) return 0;
#if defined CC_BUILD_PS1 || defined CC_BUILD_SATURN
// When running in DuckStation at least, argv was a five element array of empty strings ???
return 0;
#endif
argc--; argv++; // skip executable path argument
int count = min(argc, GAME_MAX_CMDARGS);
Platform_Log1("ARGS: %i", &count);
for (int i = 0; i < count; i++)
{
args[i] = String_FromReadonly(argv[i]);
Platform_Log2(" ARG %i = %c", &i, argv[i]);
}
return count;
}
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
return 0;
}
void Process_Exit(cc_result code) { exit(code); }
/*########################################################################################################################*
*--------------------------------------------------------Updater----------------------------------------------------------*
*#########################################################################################################################*/
cc_bool Updater_Supported = false;
cc_bool Updater_Clean(void) { return true; }
const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };
cc_result Updater_Start(const char** action) {
*action = "Starting game";
return ERR_NOT_SUPPORTED;
}
cc_result Updater_GetBuildTime(cc_uint64* timestamp) { return ERR_NOT_SUPPORTED; }
cc_result Updater_MarkExecutable(void) { return ERR_NOT_SUPPORTED; }
cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) { return ERR_NOT_SUPPORTED; }
/*########################################################################################################################*
*-------------------------------------------------------Dynamic lib-------------------------------------------------------*
*#########################################################################################################################*/
// TODO can this actually be supported somehow
const cc_string DynamicLib_Ext = String_FromConst(".so");
void* DynamicLib_Load2(const cc_string* path) { return NULL; }
void* DynamicLib_Get2(void* lib, const char* name) { return NULL; }
cc_bool DynamicLib_DescribeError(cc_string* dst) {
String_AppendConst(dst, "Dynamic linking unsupported");
return true;
}
/* TODO: Copy pasted from Platform_Posix.c, bad idea */
/*########################################################################################################################*
*-------------------------------------------------------Encryption--------------------------------------------------------*
*#########################################################################################################################*/
/* Encrypts data using XTEA block cipher, with OS specific method to get machine-specific key */
static void EncipherBlock(cc_uint32* v, const cc_uint32* key, cc_string* dst) {
cc_uint32 v0 = v[0], v1 = v[1], sum = 0, delta = 0x9E3779B9;
for (int i = 0; i < 12; i++)
{
v0 += (((v1 << 4) ^ (v1 >> 5)) + v1) ^ (sum + key[sum & 3]);
sum += delta;
v1 += (((v0 << 4) ^ (v0 >> 5)) + v0) ^ (sum + key[(sum>>11) & 3]);
}
v[0] = v0; v[1] = v1;
String_AppendAll(dst, v, 8);
}
static void DecipherBlock(cc_uint32* v, const cc_uint32* key) {
cc_uint32 v0 = v[0], v1 = v[1], delta = 0x9E3779B9, sum = delta * 12;
for (int i = 0; i < 12; i++)
{
v1 -= (((v0 << 4) ^ (v0 >> 5)) + v0) ^ (sum + key[(sum>>11) & 3]);
sum -= delta;
v0 -= (((v1 << 4) ^ (v1 >> 5)) + v1) ^ (sum + key[sum & 3]);
}
v[0] = v0; v[1] = v1;
}
#define ENC1 0xCC005EC0
#define ENC2 0x0DA4A0DE
#define ENC3 0xC0DED000
#define MACHINEID_LEN 32
#define ENC_SIZE 8 /* 2 32 bit ints per block */
static cc_result GetMachineID(cc_uint32* key);
cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) {
const cc_uint8* src = (const cc_uint8*)data;
cc_uint32 header[4], key[4] = { 0 };
cc_result res;
if ((res = GetMachineID(key))) return res;
header[0] = ENC1; header[1] = ENC2;
header[2] = ENC3; header[3] = len;
EncipherBlock(header + 0, key, dst);
EncipherBlock(header + 2, key, dst);
for (; len > 0; len -= ENC_SIZE, src += ENC_SIZE) {
header[0] = 0; header[1] = 0;
Mem_Copy(header, src, min(len, ENC_SIZE));
EncipherBlock(header, key, dst);
}
return 0;
}
cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) {
const cc_uint8* src = (const cc_uint8*)data;
cc_uint32 header[4], key[4] = { 0 };
cc_result res;
int dataLen;
/* Total size must be >= header size */
if (len < 16) return ERR_END_OF_STREAM;
if ((res = GetMachineID(key))) return res;
Mem_Copy(header, src, 16);
DecipherBlock(header + 0, key);
DecipherBlock(header + 2, key);
if (header[0] != ENC1 || header[1] != ENC2 || header[2] != ENC3) return ERR_INVALID_ARGUMENT;
len -= 16; src += 16;
if (header[3] > len) return ERR_INVALID_ARGUMENT;
dataLen = header[3];
for (; dataLen > 0; len -= ENC_SIZE, src += ENC_SIZE, dataLen -= ENC_SIZE) {
header[0] = 0; header[1] = 0;
Mem_Copy(header, src, min(len, ENC_SIZE));
DecipherBlock(header, key);
String_AppendAll(dst, header, min(dataLen, ENC_SIZE));
}
return 0;
}