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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 8052c944f2 Comment out custom model code (since it's unlikely to be worked on for a while) with block region so build output isn't polluted with pointless warnings - thanks Retatta.
2016-05-20 15:22:54 +10:00
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AI
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
Components
Don't show CPE blocks unless the server supports them.
2016-05-16 18:04:42 +10:00
Model
Comment out custom model code (since it's unlikely to be worked on for a while) with block region so build output isn't polluted with pointless warnings - thanks Retatta.
2016-05-20 15:22:54 +10:00
Entity.Bounds.cs
Reduce shadow alpha slightly (Thanks goodlyay).
2016-05-16 15:22:28 +10:00
Entity.cs
Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
2016-05-09 12:26:07 +10:00
EntityList.cs
Make ParticleManager an IGameComponent, remember to release native textures.
2016-05-13 16:26:31 +10:00
LocalPlayer.cs
More usage of IGameComponent
2016-05-08 18:53:52 +10:00
LocationUpdate.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
NetPlayer.cs
Skip rendering entities that we can't see.
2016-05-10 21:57:55 +10:00
Player.cs
Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
2016-05-09 12:26:07 +10:00
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