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62 lines
2.0 KiB
C#
62 lines
2.0 KiB
C#
// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
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using System;
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using ClassicalSharp.Gui.Widgets;
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using ClassicalSharp.GraphicsAPI;
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using OpenTK.Input;
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namespace ClassicalSharp {
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public enum Anchor { LeftOrTop, Centre, BottomOrRight, }
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}
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namespace ClassicalSharp.Gui {
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public delegate void ClickHandler( Game g, Widget w, MouseButton btn );
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public abstract class GuiElement : IDisposable {
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protected Game game;
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protected IGraphicsApi gfx;
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/// <summary> Object that represents any form of metadata attached to this widget. </summary>
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public object Metadata = null;
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public GuiElement( Game game ) {
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this.game = game;
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gfx = game.Graphics;
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}
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public abstract void Init();
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public abstract void Render( double delta );
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public abstract void Dispose();
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/// <summary> Causes the gui element to recreate all of its sub-elements and/or textures. </summary>
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/// <remarks> Typically used when bitmap font changes. </remarks>
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public void Recreate() { Dispose(); Init(); }
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public virtual bool HandlesKeyDown( Key key ) { return false; }
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public virtual bool HandlesKeyPress( char key ) { return false; }
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public virtual bool HandlesKeyUp( Key key ) { return false; }
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public virtual bool HandlesMouseClick( int mouseX, int mouseY, MouseButton button ) { return false; }
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public virtual bool HandlesMouseMove( int mouseX, int mouseY ) { return false; }
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public virtual bool HandlesMouseScroll( int delta ) { return false; }
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public virtual bool HandlesMouseUp( int mouseX, int mouseY, MouseButton button ) { return false; }
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protected static int CalcPos( Anchor anchor, int offset, int size, int axisLen ) {
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if( anchor == Anchor.LeftOrTop ) return offset;
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if( anchor == Anchor.BottomOrRight ) return axisLen - size - offset;
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return (axisLen - size) / 2 + offset;
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}
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public static bool Contains( int recX, int recY, int width, int height, int x, int y ) {
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return x >= recX && y >= recY && x < recX + width && y < recY + height;
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}
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}
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}
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